Modern cross-platform graphics engine written in C++
☆544Jun 8, 2026Updated 4 months ago
Alternatives and similar repositories for Adria
Users that are interested in Adria are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Personal hobby project to experiment with various rendering techniques.☆815Apr 19, 2026Updated 6 months ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆775Oct 19, 2025Updated last year
- My toy engine, mainly for rendering experiment and prototyping.☆316Sep 16, 2026Updated last month
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆733Jul 6, 2025Updated last year
- D3D12 Rendering Engine☆403Sep 7, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, …☆161Jan 6, 2025Updated last year
- DirectX 12 Renderer☆374Jun 22, 2021Updated 5 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆705Nov 11, 2024Updated last year
- Easy to integrate memory allocation library for Direct3D 12☆1,046Updated this week
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆480Updated this week
- DirectX11 graphics engine☆138Nov 25, 2024Updated last year
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆852Dec 8, 2025Updated 10 months ago
- Experimental DirectX 12 Rendering Engine☆93Aug 11, 2026Updated 2 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,029Aug 7, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,115Mar 13, 2024Updated 2 years ago
- A Cool High Performance Game Engine☆493Sep 3, 2026Updated last month
- A high performance Vulkan/DX12 game engine in C++ & C#☆561Updated this week
- Render graph management library.☆247Oct 15, 2026Updated 2 weeks ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.☆468Dec 20, 2025Updated 10 months ago
- A rendergraph-based graphical framework for Vulkan☆814Jun 22, 2025Updated last year
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆607Updated this week
- 💥 A modern cross-platform game engine (WIP)☆197Aug 28, 2026Updated 2 months ago
- My personal Vulkan renderer☆1,968Updated this week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,194Updated this week
- This repository is intended to be used as a code repository for learning DirectX 12.☆689Feb 16, 2026Updated 8 months ago
- A powerful data-driven game engine built in C++☆282Updated this week
- Custom renderer and physics engine written from scratch in C++/Direct3D 12.☆267Jul 27, 2024Updated 2 years ago
- Embeddable physically based renderer☆555Updated this week
- Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.☆899Oct 8, 2025Updated last year
- Cross-platform game engine with Vulkan backend☆1,039Updated this week
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,598May 29, 2022Updated 4 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆588Aug 1, 2026Updated 2 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Render Pipeline Shaders SDK☆360May 17, 2024Updated 2 years ago
- Game Engines with Source: Learning from the best☆786Aug 23, 2026Updated 2 months ago
- 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal☆977Sep 20, 2026Updated last month
- 3D engine with modern graphics☆7,326Updated this week
- Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while main…☆417Feb 22, 2023Updated 3 years ago
- ☆2,092Updated this week
- Math library using HLSL syntax with multiplatform SIMD support☆1,162Oct 3, 2026Updated 3 weeks ago