Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer
☆30Feb 12, 2023Updated 3 years ago
Alternatives and similar repositories for Unofficial-Basic-Embergen-VDB-Loader-for-Unity
Users that are interested in Unofficial-Basic-Embergen-VDB-Loader-for-Unity are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SG SSS for Unreal for Best that builtin skin effects☆16Dec 12, 2023Updated 2 years ago
- GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning☆27Jul 17, 2025Updated last year
- Translucency effect for Unity using the Spherical Harmonics basis☆85May 5, 2018Updated 8 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- 3D volumetric fire on Unity☆13Mar 14, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆14Sep 12, 2019Updated 7 years ago
- FBX Book☆11Oct 17, 2022Updated 3 years ago
- A proof of concept renderer for NanoVDB in Unity 6☆18Aug 4, 2025Updated last year
- ☆15Sep 30, 2021Updated 4 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆38Apr 9, 2023Updated 3 years ago
- ☆10Jul 27, 2018Updated 8 years ago
- Fork of the Unity Visual Effect Graph to support the built-in pipeline.☆38Aug 27, 2022Updated 4 years ago
- ☆20Jul 29, 2018Updated 8 years ago
- URP Sea & Clouds & SkyFog☆54Jun 3, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Schroedinger Smoke Unity implementation. Most compuationaly expensive codes are written with compute shader.☆20Nov 6, 2021Updated 4 years ago
- pcache is a point and particle cache file format☆20Oct 21, 2019Updated 6 years ago
- Custom Unity Visual Effects Graph block which accepts shader snippets defining position☆45Dec 6, 2020Updated 5 years ago
- The Unity's Cinematic Image Effects optimized for Virtual Reality using Single Pass Stereo Rendering☆22Jan 2, 2018Updated 8 years ago
- GPU ComputeShader implementation of Marching Cubes algorithm☆76Jun 23, 2017Updated 9 years ago
- ☆15Aug 8, 2021Updated 5 years ago
- Vector field library using discrete exterior culclus☆78Aug 13, 2026Updated last month
- A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.☆187Nov 26, 2023Updated 2 years ago
- Generate VAT, NormalTex, Material, and Prefab from animated model.☆23Jul 1, 2025Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- ☆14Sep 17, 2017Updated 9 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆16Dec 29, 2024Updated last year
- A small demonstration of Unity DXR ray-tracing + Timeline editing.☆30Mar 21, 2021Updated 5 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆13Oct 30, 2017Updated 8 years ago
- Project extends on Dual Contouring mesh generation methods in order to make them performant enough for extensive real time use by scaling…☆11Aug 17, 2022Updated 4 years ago
- A simple Chromakeyer for the HDRP for Unity for Cinematic Virtual Production.☆21May 5, 2020Updated 6 years ago
- Distance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr☆112Feb 2, 2024Updated 2 years ago
- Modular synthesizer for Unity☆12Dec 11, 2021Updated 4 years ago
- ☆29Oct 24, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Unity plugins for OpenVDB☆283Jan 31, 2021Updated 5 years ago
- ☆13Nov 5, 2021Updated 4 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Jun 14, 2017Updated 9 years ago
- This package creates a mesh for volumetric lighting using a render feature☆18Sep 12, 2022Updated 4 years ago
- Code (and maybe other stuff) I use in game jams☆11Dec 22, 2024Updated last year
- ☆30Jan 14, 2022Updated 4 years ago
- A C# library that can synthesize plausible sounds from physics-driven events☆15Sep 14, 2023Updated 3 years ago