Pjbomb2 / Unofficial-Basic-Embergen-VDB-Loader-for-UnityLinks
Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer
☆23Updated 2 years ago
Alternatives and similar repositories for Unofficial-Basic-Embergen-VDB-Loader-for-Unity
Users that are interested in Unofficial-Basic-Embergen-VDB-Loader-for-Unity are comparing it to the libraries listed below
Sorting:
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 2 years ago
- Mesh de-indexing utility☆24Updated 3 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated 2 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- Source code for the tutorial on how to use the job system☆16Updated 2 years ago
- ☆25Updated 2 years ago
- ☆28Updated 4 years ago
- ☆12Updated 6 years ago
- Unity SDF generator for 2D images☆16Updated 3 years ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆14Updated 4 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 8 months ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆52Updated 2 years ago
- Minimalist simplex library☆46Updated 3 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Updated 4 years ago
- Unity 3D Deferred Grass☆23Updated 4 years ago
- Realistic simulation of hair physics optimized for virtual reality (120FPS) using Unity Engine. Leverages spring physics and geometry/com…☆24Updated last year
- ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders☆11Updated 4 years ago
- ☆55Updated last year
- Common code library☆9Updated 2 years ago
- Unity compute shader sample: Histogram analyzer☆30Updated 2 years ago
- Unity sample project using dynamic Mesh geometries in a RTAS☆11Updated 2 years ago
- Procedural builder for some basic primitives in Unity☆25Updated 3 years ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- Generate VAT, NormalTex, Material, and Prefab from animated model.☆17Updated 2 years ago
- Rendering vector graphics in Unity with the power of GPU.☆48Updated last year
- Custom Add-ons for Unity Visual Effect Graph☆37Updated 4 years ago
- ☆25Updated 7 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago