akalenuk / geometry-for-programmers-codeLinks
The source code for the Geometry for Programmers book
☆54Updated 2 years ago
Alternatives and similar repositories for geometry-for-programmers-code
Users that are interested in geometry-for-programmers-code are comparing it to the libraries listed below
Sorting:
- Fluid simulation☆17Updated 3 years ago
- A TypeScript implementation of High-Performance Polynomial Root Finding for Graphics (Yuksel 2022)☆17Updated 3 years ago
- ShapeML is a rule- or grammar-based procedural 3D modeling framework.☆84Updated 2 years ago
- Geometric Algebra Library☆104Updated 6 years ago
- create or transform numpy images from the command line☆47Updated 3 years ago
- Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.☆30Updated 3 years ago
- A GPU-parallel implementation of Marching Cubes in Vulkan☆21Updated last year
- An interactive, experimental, pathtracer implemented using desktop WebGPU.☆43Updated 7 months ago
- Code for my From 0 to glTF with WebGPU blog series☆53Updated last year
- Deciphering Object-Oriented Programming with C++, published by Packt☆38Updated 2 years ago
- Monte Carlo Raytracer from Scratch in C++11/14☆36Updated 5 years ago
- 🏭 Geometry Processing at LMU Munich☆33Updated 3 years ago
- Website pages for realtimerendering.com☆148Updated last week
- GPU shallow water solver using the virtual pipes model using WebGPU☆95Updated 11 months ago
- ☆34Updated 11 years ago
- ☆60Updated 9 months ago
- ☆45Updated 8 months ago
- Research oriented game engine exploring state of the art rendering techniques