akalenuk / geometry-for-programmers-codeLinks
The source code for the Geometry for Programmers book
☆51Updated 2 years ago
Alternatives and similar repositories for geometry-for-programmers-code
Users that are interested in geometry-for-programmers-code are comparing it to the libraries listed below
Sorting:
- Space partitioning structures visualization☆42Updated 2 years ago
- create or transform numpy images from the command line☆47Updated 2 years ago
- source code☆22Updated 2 years ago
- Monte Carlo Raytracer from Scratch in C++11/14☆36Updated 4 years ago
- Gaalop (Geometic Algebra Algorithms Optimizer) is a software to compile and optimize geometric algebra (GA) expressions into high-level p…☆109Updated 2 months ago
- A GPU-parallel implementation of Marching Cubes in Vulkan☆19Updated last year
- Geometric Algebra Library☆101Updated 5 years ago
- A C++ library for representing, manipulating, and drawing periodic tilings of the plane.☆75Updated 3 years ago
- Fluid simulation☆18Updated 3 years ago
- Deciphering Object-Oriented Programming with C++, published by Packt☆36Updated last year
- ☆42Updated 2 months ago
- ShapeML is a rule- or grammar-based procedural 3D modeling framework.☆86Updated 2 years ago
- This is a C++ math library, with a focus on geometry.☆29Updated 4 years ago
- Basic multiple importance sampling, in 1d☆21Updated 4 years ago
- A tiny CPU rasterization engine accompanying a tutorial series on writing a CPU rasterizer☆91Updated 9 months ago
- 🧣 A graphical program for exploring the Hopf fibration.☆51Updated 4 years ago
- Website pages for realtimerendering.com☆147Updated 2 months ago
- 🏭 Geometry Processing at LMU Munich☆34Updated 3 years ago
- LineVis is a visualization tool for rendering dense sets of 3D lines.☆96Updated 2 weeks ago
- GPU shallow water solver using the virtual pipes model using WebGPU☆86Updated 6 months ago
- ☆59Updated 3 months ago
- FlatlandRT is a 2D ray tracer visualization tool☆75Updated last month
- ☆32Updated 10 years ago
- Demos and experiments in WebGPU technology. Focus on compute shaders.☆44Updated 4 months ago
- Speed of light ray-tracer☆23Updated 7 years ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆36Updated 11 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆40Updated 5 years ago
- Research oriented game engine exploring state of the art rendering techniques☆23Updated 2 years ago
- scrollytelling and Filament☆11Updated 2 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago