Twinklebear / vulkan-marching-cubesLinks
A GPU-parallel implementation of Marching Cubes in Vulkan
☆17Updated last year
Alternatives and similar repositories for vulkan-marching-cubes
Users that are interested in vulkan-marching-cubes are comparing it to the libraries listed below
Sorting:
- Cuda matrix computation library that is specified for small matrix operation (3x3, 4x4, 1x3, 1x4, etc.). Including buffer☆19Updated last year
- ☆25Updated last year
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆36Updated 9 months ago
- Device for ANARI generating USD+Omniverse output☆17Updated last week
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆36Updated 3 years ago
- A tool to make it easy to use Vulkan from Python. An interface for computation and off-screen rendering.☆21Updated 4 years ago
- A Simple and flexible half edge data structure☆18Updated 3 weeks ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆37Updated 4 months ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 9 years ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- A 3D viewer bootstrapping library☆12Updated 2 years ago
- The ultimate mesh handling library☆56Updated last week
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated last year
- ☆17Updated this week
- geogram OpenNL pluggable software module☆10Updated 5 months ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 2 years ago
- cpu path tracing test bed☆43Updated 7 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆39Updated 4 years ago
- A procedural geometry generation library for C++11☆8Updated 2 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆42Updated last year
- ☆83Updated last year
- Fluid simulation☆18Updated 2 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 6 years ago
- Renderer and BVH traversal library☆59Updated 6 months ago
- Invk - Inverse Kinematics Library with Quaternions☆28Updated 6 years ago
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆64Updated 2 years ago
- ☆44Updated last year
- Toy software vulkan ICD implementation☆20Updated 5 years ago
- This is my experiments with BVH build algorithms on GPU.☆56Updated 7 months ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆24Updated last year