ahillss / ShadertoyCustomTextures
Load client side textures into Shadertoy projects
☆39Updated 3 years ago
Alternatives and similar repositories for ShadertoyCustomTextures:
Users that are interested in ShadertoyCustomTextures are comparing it to the libraries listed below
- Convert image into Shadertoy script that displays it☆24Updated 6 years ago
- A resource for color grading UI and shader code, using Qt and GLSL☆39Updated 5 years ago
- ☆42Updated 3 years ago
- Offline font tuning/bitmap generation via shaders☆79Updated 5 years ago
- Export images and videos from Shadertoy.☆104Updated 2 years ago
- An efficient texture-free GLSL procedural noise library☆225Updated 3 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 2 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated 2 years ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆49Updated 5 months ago
- C++ 3D Engine built with Vulkan☆21Updated 4 months ago
- A 4k intro framework☆16Updated this week
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 6 years ago
- 2D Global Illumination GLSL ES☆27Updated 2 years ago
- A visual jockey software, real time shaders based.☆40Updated 9 years ago
- A shader that simulates atmospheric scattering and its effect on clouds.☆21Updated 9 years ago
- Void and cluster algorithm to go with my blog post☆33Updated 5 years ago
- Script to convert bonzomatic glsl fragment shaders to shadertoy☆13Updated 2 years ago
- Framework for 4k demos.☆16Updated 2 years ago
- A refactor of Jan Eric Kyprianidis' anisotropic Kuwahara algorithm☆17Updated 8 years ago
- An extension for SHADERed that simplifies the process of loading Shadertoy projects☆35Updated 4 years ago
- Storage for blue noise textures, including mixed-tiling textures, in results/☆17Updated last year
- ☆35Updated last year
- General purpose model viewer☆64Updated 6 months ago
- Vulkan and other GPU API bugs I found.☆54Updated this week
- Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library☆73Updated 2 years ago
- ☆25Updated 4 months ago
- Save PNG frames from Shadertoy☆59Updated 3 months ago
- Worley noise implementation for WebGL shaders☆90Updated 8 years ago
- Code for simulating and correcting for various types of colour blindness, and generating LUTs for same☆67Updated last year
- ☆29Updated last month