jobtalle / SDFMaker
A 2D SDF texture generator
☆144Updated last year
Alternatives and similar repositories for SDFMaker:
Users that are interested in SDFMaker are comparing it to the libraries listed below
- Basic WebGL implementation of Doom 3's glare☆35Updated last year
- Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog☆127Updated 5 years ago
- ☆88Updated 2 years ago
- ☆131Updated last month
- A 2D implementation of Radiance Cascades by Alexander Sannikov.☆55Updated 10 months ago
- ☆49Updated last year
- Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositor…☆128Updated 2 years ago
- Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.☆297Updated 2 years ago
- Examples of generating and using irregular grids☆46Updated last month
- An utility to tweak matcaps, with realtime visual feedback.☆85Updated 2 years ago
- Cross-platform tool to Reformat/Remove Dead Code/Optimise/Analyse GLSL shader code.☆101Updated last year
- ☆110Updated 8 months ago
- Proof of concept: compiling material nodes into GLSL shaders☆46Updated 5 years ago
- Compute-Less Clustered Lighting☆55Updated 11 months ago
- Real-time Position-Based Crowd Simulation in WebGPU☆42Updated last year
- Experiment of global illumination in screen space☆87Updated 6 years ago
- VS Code extension that adds the ability to debug and preview shaders☆95Updated 3 years ago
- GPU based frustum and occlusion culling in WebGL.☆53Updated last year
- SDF Physics☆41Updated 3 years ago
- ☆36Updated last month
- Proposal for adding rigid body dynamics extension to glTF☆47Updated 2 months ago
- ☆66Updated 2 years ago
- A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.☆63Updated 3 months ago
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- My Page Repo☆27Updated 2 years ago
- Vulkan and other GPU API bugs I found.☆53Updated last month
- This is a collection of shaders written in HLSL using Evergine.☆36Updated last year
- ☆174Updated last year
- ☆35Updated 2 years ago
- LUT shader for day night transition in Blender 3D☆25Updated last year