agargaro / BVH.js
Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh (WIP)
☆20Updated last week
Related projects: ⓘ
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆63Updated last month
- GPU based frustum and occlusion culling in WebGL.☆48Updated 8 months ago
- ☆57Updated 9 months ago
- Simplified and enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.☆100Updated this week
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆79Updated 2 weeks ago
- ☆31Updated 5 months ago
- progressive-shadows test☆28Updated last year
- Adds support for hiding repeating texture patterns to Three.JS☆58Updated 10 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆52Updated 2 weeks ago
- ☆37Updated last year
- Voxel renderer and pathfinder for three.js☆35Updated 2 years ago
- ☆44Updated last year
- Optimized Graphics Advanced Rendering Engine☆20Updated 2 years ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆21Updated 9 months ago
- A beautiful and performant lens flare.☆16Updated 7 months ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆21Updated 8 months ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆81Updated last week
- Service to weld some ThreeJS geometry to indexed one☆25Updated 4 months ago
- Game Development Toolkit for Three.js☆22Updated last year
- ☆66Updated last year
- ☆22Updated 9 months ago
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆21Updated 6 months ago
- Lightweight mesh class for faster rendering and to reduce memory.☆11Updated 2 years ago
- Cool demo.☆19Updated last year
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆35Updated last year
- Realtime voxel global illumination in WebGL.☆19Updated 9 months ago
- Vanilla Three.js Starter☆39Updated 8 months ago
- ☆17Updated 3 years ago
- Monkey Island Tribute☆19Updated last year
- three.js lightmap interior test☆39Updated 3 years ago