techpro-studio / AppleSpectrogramLinks
C++ 17 Spectrogram based on Apple's Accelerate and Metal frameworks;
☆31Updated 4 years ago
Alternatives and similar repositories for AppleSpectrogram
Users that are interested in AppleSpectrogram are comparing it to the libraries listed below
Sorting:
- MPS like shaders for audio processing. Conv1d, Spectrogram.☆18Updated 4 years ago
- Hardware-accelerated matrix/numeric programming library for Swift☆12Updated last month
- A Signed Distance Bounds renderer using Apple's Metal compute pipeline☆32Updated 5 years ago
- Like magic, Chordabra shows you which chords are playing around you right now!☆13Updated 5 years ago
- Using SwiftUI and Metal in AudioUnit v3 Plug-In☆29Updated 5 years ago
- Node based 3D tools inspired by Quartz Composer☆65Updated this week
- a mini-framework for teaching digital audio programming☆13Updated 7 years ago
- OSX Audio Unit Extension example for medium post https://medium.com/@boramaapps/create-audio-unit-extension-from-scratch-77abee79d12☆23Updated 6 years ago
- Light-weight online font texture atlas builder☆13Updated last year
- A little library for using SIMD instructions for x86 and ARM, wrapping Agner Fog's vectorclass for x86 and filling some of its functional…☆16Updated 3 years ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆32Updated 4 years ago
- Digital oscillator models for signal synthesis and analysis, suitable for real-time audio processing, including reference implementations…☆21Updated 3 months ago
- Artifastring ("artificial fast string") is a highly optimized physical simulation of a violin for sound synthesis.☆23Updated 6 years ago
- Personal test project using Metal (Mac)☆23Updated 2 years ago
- Convert meshes into physical audio models and play them by striking mesh vertices in a 3D viewer.☆17Updated last year
- Real-time audio synthesis for AVAudioEngine in mixed Swift 3 and Objective C☆47Updated 6 years ago
- Clone of ZynAddSubFX 2.44 to test some new ui ideas☆21Updated last year
- Swift package containing useful code for AUv3 components.☆22Updated 2 months ago
- Persistent ImGui editor for Faust audio programs☆42Updated 9 months ago
- A fast implementation of the Constant Q Transform on top of the Accelerate framework☆28Updated 7 years ago
- A cross platform streaming audio mixing engine with a declarative format.☆22Updated 2 years ago
- ☆25Updated this week
- A header-only C++ library for building dynamic and reflexive systems with an emphasis on audio and media.☆30Updated 8 years ago
- Touch oriented piano roll for iOS and macOS☆77Updated 9 months ago
- An example of using AudioKit to provide audio to iOS's native speech recognition APIs☆13Updated 5 years ago
- SIMDTools provides utility functions and extensions for working with SIMD matrices and vectors in Swift.☆18Updated 10 months ago
- Audio Integration Library☆37Updated 5 months ago
- A signed distant font generator and a runtime helper for MacOSX and iOS that utilize Metal and CoreText.☆16Updated last year
- Shadertoy-style SwiftUI view☆52Updated 3 years ago
- Faust UI Compositor☆27Updated 3 months ago