Simple C++ Software Rasterizer
☆13Mar 30, 2021Updated 4 years ago
Alternatives and similar repositories for Software-Rasterizer
Users that are interested in Software-Rasterizer are comparing it to the libraries listed below
Sorting:
- Software-based rasterization library☆11Jan 30, 2023Updated 3 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Jun 17, 2019Updated 6 years ago
- Software renderer.☆14May 15, 2024Updated last year
- The ultimate open-source 2D and 3D software rendered graphics library.☆18Oct 18, 2023Updated 2 years ago
- Software Rasterizer (C++)☆40Jan 1, 2026Updated last month
- Demo/test scenes for Wicked Engine [obsolete]☆13Sep 10, 2017Updated 8 years ago
- a software-renderer with pbr shading☆18Dec 26, 2021Updated 4 years ago
- ☆22Aug 2, 2022Updated 3 years ago
- Fully multithreaded C++ CPU rasterizer☆28May 24, 2020Updated 5 years ago
- Suckless PD 3D software rasterizer☆50Jun 6, 2024Updated last year
- This is a simple real-time software rasterizer☆15Dec 2, 2023Updated 2 years ago
- Turns signals within a scope into c++ exceptions☆15Nov 8, 2022Updated 3 years ago
- A blazingly fast, ecs powered game engine for the web☆21Updated this week
- A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define …☆14Feb 15, 2026Updated last week
- A tiny but (will be) featured rasterizer☆10Aug 16, 2022Updated 3 years ago
- Repositorio de la unidad 2 del curso INFO274: Simulación, Instituto de Informática, UACh☆10Dec 18, 2022Updated 3 years ago
- MVC based game "Hunt the wumpus"☆11Sep 23, 2020Updated 5 years ago
- ☆14Mar 9, 2024Updated last year
- Radiosity Renderer and Visualizer☆13Nov 3, 2025Updated 3 months ago
- Vulkan sample to render efficient per-part IDs in CAD models☆12Oct 22, 2025Updated 4 months ago
- CC3501 - Computer Graphics course of the University of Chile (in Spanish)☆22Aug 9, 2025Updated 6 months ago
- [DEPRECATED] Virtual Machine for BlueByte☆11Feb 18, 2020Updated 6 years ago
- 1-Bit Ordered Dither plug-in for the Acorn image editor☆10Sep 14, 2023Updated 2 years ago
- Content of the "Black Art of 3D Game Programming" companion CD☆13Nov 16, 2022Updated 3 years ago
- C math library for graphics☆16Jun 26, 2025Updated 8 months ago
- A puzzle game that uses Real-Time Ray Tracing (RTX) for gameplay and rendering. Implemented in Vulkan 1.2 using VK_KHR_ray_tracing, based…☆12Dec 22, 2021Updated 4 years ago
- Parallax Software's 3d space shooter, Descent. (for Mac)☆13Nov 16, 2012Updated 13 years ago
- A simple triangle rasterizer☆17Jun 21, 2014Updated 11 years ago
- Intel® Generic Implementation of LAGraph* for Go*☆10Feb 12, 2025Updated last year
- CPU Software Rasterizer project made with SDL☆11Apr 26, 2024Updated last year
- A handy string interpolator (C++11)☆15Aug 11, 2015Updated 10 years ago
- ☆11Jun 20, 2025Updated 8 months ago
- Runs NanoVG demo with moui.☆12Aug 10, 2020Updated 5 years ago
- Direct3D 9 to 11 sharing demo☆12Nov 30, 2018Updated 7 years ago
- A real-time rendering game engine.☆11Dec 28, 2021Updated 4 years ago
- An integration of https://miniaud.io/ into Open 3D Engine☆10Jul 15, 2023Updated 2 years ago
- Accompanying source code to "Fast Multi-View Rendering for Real-Time Applications" (EGPGV 2020 Paper)☆13Jul 31, 2022Updated 3 years ago
- Software rasterizer based on Larrabee's☆43Aug 8, 2016Updated 9 years ago
- Collection of Windows Composition API Experiments☆14Sep 1, 2025Updated 5 months ago