trenki2 / SoftwareRendererLinks
C++ Software Renderer/Rasterizer
☆97Updated 9 months ago
Alternatives and similar repositories for SoftwareRenderer
Users that are interested in SoftwareRenderer are comparing it to the libraries listed below
Sorting:
- A portable modern OpenGL Game-Engine with focus on PBR☆112Updated last year
- Hobby software rasterizer.☆72Updated 5 years ago
- Experimental rendering engine☆51Updated 3 months ago
- A very simple real-time Vulkan 3D game engine☆123Updated 4 years ago
- Single header "no-allocation" KTX/DDS file reader☆138Updated 3 months ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated last month
- 3D graphics engine using OpenGL☆66Updated 7 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- A dx12/Vk game engine (kind of).☆131Updated 5 years ago
- Game engine☆60Updated 2 months ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆100Updated 2 years ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆274Updated 6 years ago
- Playground for messing around with bgfx and friends☆62Updated 6 years ago
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆296Updated 4 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- A 3D Render engine built on top of OpenGL☆118Updated 2 years ago
- 3D Graphics Engine☆46Updated this week
- Froggy OpenGL Engoodener☆153Updated last month
- 🧙 MAGE v0☆279Updated last week
- My render engine for experiments.☆200Updated 3 weeks ago
- A GameEngine library for OpenGL developed for educational purposes.☆22Updated 3 years ago
- This is a list of game development resources I will be collecting☆62Updated 5 years ago
- Realtime Software Rasterizer☆35Updated 6 years ago
- Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL☆56Updated 7 years ago
- An abstraction layer for graphics APIs.☆216Updated last week
- Next-gen general purpose game engine written in modern C++☆62Updated 4 months ago
- Modern OpenGL 4.5 rendering techniques☆53Updated 4 years ago
- Source code and tutorial for a progressive radiosity renderer written in C++ using OpenGL 4.5☆77Updated 7 years ago
- Enter the world of rasterization with simple hands-on code☆67Updated 5 years ago
- Cross-platform modern game engine.☆197Updated 7 months ago