Juzezhang / IKOLView external linksLinks
[AAAI 2023] Official PyTorch implementation of the paper "IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimation via Gauss-Newton differentiation"
☆37Feb 14, 2024Updated 2 years ago
Alternatives and similar repositories for IKOL
Users that are interested in IKOL are comparing it to the libraries listed below
Sorting:
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Nov 29, 2021Updated 4 years ago
- Source code for the article Propagating Velocities through Animation Systems☆39Nov 13, 2023Updated 2 years ago
- Repository for 3DV2022 paper "Domain Adaptive 3D Pose Augmentation for In-the-wild Human Mesh Recovery"☆18Mar 22, 2023Updated 2 years ago
- Implementation of FaceBaker: Baking Character Facial Rigs with Machine Learning☆11Jun 28, 2020Updated 5 years ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Oct 12, 2023Updated 2 years ago
- API for the dataset proposed in "Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior" @ TIP2022.☆23Jan 24, 2024Updated 2 years ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆84Oct 4, 2023Updated 2 years ago
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆57Jun 29, 2023Updated 2 years ago
- This is the official implement for LiveHPS++: Robust and Coherent Motion Capture in Dynamic Free Environment.☆14Sep 6, 2024Updated last year
- The official implementation of our ECCV 2022 paper, "UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture".☆68Dec 12, 2025Updated 2 months ago
- Code for "Physical Interaction: Reconstructing Hand-object Interactions with Physics, SIGGRAPH Asia 2022 Conference Track""☆25Apr 2, 2025Updated 10 months ago
- Accurate 3D Facial Geometry Prediction by Multi-Task, Multi-Modal, and Multi-Representation Landmark Refinement Network☆13Oct 20, 2021Updated 4 years ago
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆130Sep 4, 2023Updated 2 years ago
- Official PyTorch implementation of "Bringing Inputs to Shared Domains for 3D Interacting Hands Recovery in the Wild", CVPR 2023☆194Jul 10, 2024Updated last year
- COUCH: Towards Controllable Human-Chair Interactions, ECCV'22☆39Jan 16, 2023Updated 3 years ago
- Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction☆17Oct 12, 2021Updated 4 years ago
- From Geometry to Texture: A Hierarchical Framework for Efficient Text-to-3D Generation☆33Jul 17, 2023Updated 2 years ago
- A very simple baseline to estimate 2D & 3D SMPL-compatible keypoints from a single color image.☆58Nov 20, 2021Updated 4 years ago
- repo for PIANO: A Parametric Hand Bone Model from Magnetic Resonance Imaging☆27Jul 11, 2024Updated last year
- Neural Interaction Fields for Trajectory sYnthesis☆65Jul 17, 2023Updated 2 years ago
- Minimal-Hand based PyTorch (CVPR2020)☆27Dec 21, 2020Updated 5 years ago
- official implementation of [We are More than Our Joints Predicting How 3D Bodies Move, CVPR'21]☆86Jan 6, 2022Updated 4 years ago
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆115Oct 12, 2022Updated 3 years ago
- Official code and data for EgoBody dataset (2022 ECCV)☆125Dec 4, 2023Updated 2 years ago
- [CVPR 2024] Official repository of paper "I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions".☆76Jan 15, 2026Updated last month
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆72Dec 19, 2023Updated 2 years ago
- Code for "Learning Human Mesh Recovery in 3D Scenes" CVPR 2023☆89Aug 3, 2023Updated 2 years ago
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆100Feb 25, 2023Updated 2 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆48Feb 27, 2020Updated 5 years ago
- This is the codebase for SHOW in Generating Holistic 3D Human Motion from Speech [CVPR2023],☆239Sep 8, 2024Updated last year
- [3DV 2022] Articulated 3D Human-Object Interactions from RGB Videos: An Empirical Analysis of Approaches and Challenges☆17Sep 14, 2022Updated 3 years ago
- ☆70Jul 12, 2023Updated 2 years ago
- ☆12Mar 10, 2020Updated 5 years ago
- [ICCV 2023 Oral] Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction☆109Apr 11, 2025Updated 10 months ago
- MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes☆31Jul 2, 2024Updated last year
- ☆32Mar 4, 2024Updated last year
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆35Jul 27, 2022Updated 3 years ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆104Jan 16, 2024Updated 2 years ago
- [ECCV 2024] Official Code for "WHAC: World-grounded Humans and Cameras"☆139Oct 22, 2025Updated 3 months ago