google-research-datasets / synthetic-fur
A procedurally generated synthetic fur dataset with conditional inputs for machine learning and neural rendering.
☆46Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for synthetic-fur
- ☆67Updated 4 years ago
- C++/PyTorch Implementation of the Paper: "Overfit Neural Networks as a Compact Shape Representation"☆33Updated 3 years ago
- Neural Strokes: Stylized Line Drawing of 3D Shapes (ICCV2021)☆64Updated 2 years ago
- ☆43Updated 4 years ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆34Updated 8 months ago
- Code for the paper "Invertible Neural BRDF for Object Inverse Rendering"☆20Updated 4 years ago
- A renderer that generates realistic images of the Earth from outer space.☆36Updated 5 months ago
- ☆79Updated 4 years ago
- Learning a Neural 3D Texture Space from 2D Exemplars [CVPR 2020]☆108Updated 4 months ago
- Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]☆104Updated 3 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆29Updated 3 years ago
- ☆52Updated 9 months ago
- Some awesome researches about cloth(modeling, rendering, simulation etc)☆56Updated 4 years ago
- ☆17Updated 4 years ago
- NanoPM, single header only PatchMatch☆71Updated 3 years ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆54Updated 2 years ago
- A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materia…☆18Updated 8 years ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆25Updated 3 years ago
- ☆103Updated 3 years ago
- Python tool to convert a depth map into a triangle mesh☆35Updated last year
- Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self…☆9Updated 3 years ago
- An EWA surface splatter in WebGL☆29Updated last year
- Joint parameterization and fitting of stroke clusters☆55Updated 3 years ago
- Global Texture Mapping for Dynamic Objects (Pacific Graphics 2019)☆32Updated 4 years ago
- Implementation of Nalbach et al. 2017 paper.☆20Updated 5 years ago
- ☆63Updated 6 years ago
- Public code release for the ACM Transactions on Graphics paper "Breaking Good: Fracture Modes for Realtime Destruction" and the NeurIPS 2…☆94Updated last year
- ☆25Updated 3 months ago
- Gradient-Domain Processing within a Texture Atlas☆71Updated this week
- ☆22Updated 2 years ago