JavaScript port of METIS graph partitioning library
☆28Sep 3, 2021Updated 4 years ago
Alternatives and similar repositories for metis-js
Users that are interested in metis-js are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with polar / spherical coordinate functions☆13Jan 4, 2023Updated 3 years ago
- Virtual Texturing for three.js☆39Aug 11, 2014Updated 12 years ago
- simple browser based 3d game☆10Jan 16, 2022Updated 4 years ago
- An attempt at reproducing unreal nanite in threejs☆480Sep 2, 2024Updated last year
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆39Dec 21, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Solid mesh modeling for three.js.☆23Oct 15, 2020Updated 5 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆67Oct 5, 2024Updated last year
- AssemblyScript WebGL bindings and glue code☆21Sep 7, 2022Updated 3 years ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆111Mar 7, 2022Updated 4 years ago
- ☆15Oct 29, 2019Updated 6 years ago
- ☆159Mar 14, 2024Updated 2 years ago
- Loose collection of *things*☆30Jun 21, 2022Updated 4 years ago
- Write full featured WGSL pipelines in plain javascript.☆37May 6, 2025Updated last year
- My Albums☆19Jun 24, 2021Updated 5 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A blazing fast ⚡ Wave Function Collapse engine for three.js, built for real-time 2D, 2.5D, and 3D procedural world generation at scale.☆78Jun 2, 2025Updated last year
- Javascript WASM bindings for Nvidia PhysX☆179Apr 15, 2026Updated 3 months ago
- ☆17Oct 20, 2022Updated 3 years ago
- A real-time rendering game engine.☆11Dec 28, 2021Updated 4 years ago
- Tokenizing strings of text. Regex extracting arrays of words and optionally numbers, emojis, tags, usernames and email addresses from str…☆12Apr 12, 2026Updated 4 months ago
- Starter repo for THREE.js Locomotion☆37Jun 18, 2021Updated 5 years ago
- This is the working area for the ToIP Technology Architecture specification.☆11May 23, 2025Updated last year
- A Subjective Web-of-Trust for Decentralized Moderation and Peer Review☆13Jan 20, 2024Updated 2 years ago
- physically based path tracer written in JavaScript☆25Jan 7, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Apr 13, 2026Updated 4 months ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆34Aug 3, 2020Updated 6 years ago
- KTX2(.ktx2) encoder for images and gltf☆37Jul 22, 2026Updated 3 weeks ago
- Javascript implementation of Slug font loading and rendering, for THREEJS☆112Mar 26, 2026Updated 4 months ago
- ☆11Oct 27, 2020Updated 5 years ago
- A procedural macro jsx compiler☆12Oct 13, 2018Updated 7 years ago
- Implementation of a post process outline shader in ThreeJS & PlayCanvas.☆414Dec 9, 2022Updated 3 years ago
- surface nets in three.js for volumetric terrain generation☆46Oct 22, 2024Updated last year
- Helper library for three.js r126+ to programmatically build sprite texture atlases☆33Apr 8, 2026Updated 4 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- webGL implementation of AMDs fidelityFX Super Resolution☆12Feb 21, 2024Updated 2 years ago
- Jump Flood Based Object Outlining for Three.JS☆19Nov 23, 2020Updated 5 years ago
- Examples that show what buerli and ClassCAD can do☆29Jul 2, 2026Updated last month
- Procedural skybox and water shader for mobile with Three.js library☆67Nov 19, 2023Updated 2 years ago
- Testing of KHR_parallel_shader_compile extension for WebGL☆15Mar 15, 2023Updated 3 years ago
- A WebGPU implementation of Hillaire's atmosphere model☆35Apr 6, 2025Updated last year
- Companion Spatial Intelligence☆16Feb 23, 2022Updated 4 years ago