JavaScript port of METIS graph partitioning library
☆28Sep 3, 2021Updated 4 years ago
Alternatives and similar repositories for metis-js
Users that are interested in metis-js are comparing it to the libraries listed below
Sorting:
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with polar / spherical coordinate functions☆13Jan 4, 2023Updated 3 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆41Dec 21, 2022Updated 3 years ago
- WKWebView and three.js☆11Oct 30, 2019Updated 6 years ago
- ☆15Oct 29, 2019Updated 6 years ago
- A WebGPU implementation of Hillaire's atmosphere model☆22Apr 6, 2025Updated 11 months ago
- Procedural skybox and water shader for mobile with Three.js library☆49Nov 19, 2023Updated 2 years ago
- The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/AntiGravity-Pool/AntiG…☆19Feb 19, 2026Updated 2 weeks ago
- ☆17Oct 20, 2022Updated 3 years ago
- Write full featured WGSL pipelines in plain javascript.☆38May 6, 2025Updated 10 months ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆66Oct 5, 2024Updated last year
- Virtual Texturing for three.js☆39Aug 11, 2014Updated 11 years ago
- WebGL dunes demo☆39Aug 12, 2023Updated 2 years ago
- ☆154Mar 14, 2024Updated last year
- GPUComputationRender module for Three.js with ES6 compatibility☆16Jan 19, 2023Updated 3 years ago
- Companion Spatial Intelligence☆16Feb 23, 2022Updated 4 years ago
- AssemblyScript WebGL bindings and glue code☆21Sep 7, 2022Updated 3 years ago
- Jump Flood Based Object Outlining for Three.JS☆19Nov 23, 2020Updated 5 years ago
- Creating a indexed BufferGeometry from a non-indexed.☆20Jul 8, 2020Updated 5 years ago
- ☆19Nov 12, 2024Updated last year
- Solid mesh modeling for three.js.☆22Oct 15, 2020Updated 5 years ago
- Optimized Graphics Advanced Rendering (Deferred) Engine☆27Jun 26, 2022Updated 3 years ago
- Mutation-Based Reactivity for JavaScript☆23Jan 11, 2026Updated last month
- Examples that show what buerli and ClassCAD can do☆29Feb 12, 2026Updated 3 weeks ago
- Loose collection of *things*☆28Jun 21, 2022Updated 3 years ago
- An implementation of the SSR algorithm in webgl2☆28Jan 3, 2020Updated 6 years ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆109Mar 7, 2022Updated 3 years ago
- Javascript WASM bindings for Nvidia PhysX☆173Feb 25, 2026Updated last week
- 🎮 Three.js video game 🎮 Explore a spaceship and solve puzzles with a ball robot tethered to an electric cable.☆26Jul 8, 2021Updated 4 years ago
- Demonstration of depth peeling in three.js☆36Nov 11, 2025Updated 3 months ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Dec 11, 2023Updated 2 years ago
- three.js addon for triangulation of implicit surfaces and for forms with holes. The addon generates indexed BufferGeometries.☆29Jan 5, 2023Updated 3 years ago
- ☆59Aug 12, 2022Updated 3 years ago
- ☆13Jun 21, 2021Updated 4 years ago
- A blazing fast ⚡ Wave Function Collapse engine for three.js, built for real-time 2D, 2.5D, and 3D procedural world generation at scale.☆68Jun 2, 2025Updated 9 months ago
- Bullet Physics 3 server for node.js☆26May 25, 2020Updated 5 years ago
- Find nearby 3D objects in constant time O(1).☆107Jan 6, 2023Updated 3 years ago
- AssemblyScript WebGL bindings and glue code☆62Aug 6, 2021Updated 4 years ago
- This is the working area for the ToIP Technology Architecture specification.☆11May 23, 2025Updated 9 months ago
- A procedural planet generation tool written in WebGL, ThreeJS. It uses multiple layered Simplex noise to generate terrain.☆39Dec 8, 2024Updated last year