fazeaction / three-gpu-particle-systemLinks
GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)
☆54Updated 2 years ago
Alternatives and similar repositories for three-gpu-particle-system
Users that are interested in three-gpu-particle-system are comparing it to the libraries listed below
Sorting:
- Visualize draw call cost.☆90Updated 3 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated 11 months ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆61Updated 4 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- Library for tracking and iteratively improving page framerate over time☆36Updated 11 months ago
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆51Updated last year
- Weighted, blended order independent transparency pass for use with three.js.☆52Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 11 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆69Updated last year
- ☆15Updated 5 years ago
- ☆47Updated 7 months ago
- Examples of WebGL Physics Library☆53Updated 3 months ago
- Cool demo.☆18Updated 2 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- Performant plane reflections in three.js r139☆115Updated 3 years ago
- Get vertex and face data from THREE.Geometry☆41Updated 3 years ago
- A helper for debugging WebGLRenderTarget.☆15Updated 3 years ago
- Creating a indexed BufferGeometry from a non-indexed.☆18Updated 5 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆19Updated 5 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year
- ☆75Updated 7 years ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- progressive-shadows test☆33Updated last month
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 3 years ago
- Original shader and utilities for three.js☆45Updated 6 months ago