donmccurdy / KTX-ParseLinks
KTX 2.0 (.ktx2) parser and serializer.
☆63Updated 3 weeks ago
Alternatives and similar repositories for KTX-Parse
Users that are interested in KTX-Parse are comparing it to the libraries listed below
Sorting:
- Toy WebGPU Deferred Renderer☆43Updated 2 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆99Updated 2 years ago
- Texture loading utility for WebGL and WebGPU☆125Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆63Updated last year
- A simple, template literals-based preprocessor for WGSL shaders☆64Updated last year
- Engine-agnostic glTF 2.0 Loader in TypeScript☆56Updated 6 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 11 months ago
- Track your WebGPU memory usage☆76Updated 6 months ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- ☆48Updated 9 months ago
- ☆32Updated last year
- WebGPU Samples & RnD☆74Updated 3 months ago
- ☆75Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆110Updated last year
- ☆54Updated 3 years ago
- A glTF loader and viewer using WebGPU☆43Updated last year
- WebGPU sample about quad tree evaluation with compute shader using indirect dispatch and indirect draw☆25Updated 8 months ago
- JS renderer based on GLTF to WebGPU or WebGL backends.☆109Updated 2 weeks ago
- Check for and avoid redundant state setting☆37Updated 6 months ago
- Experimenting with Shadow techniques like Cascading Shadow Maps☆45Updated 10 months ago
- To store the source code for the glTF-Compressor project☆72Updated 9 months ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆65Updated 2 years ago
- PhysX for JavaScript☆111Updated 3 years ago
- ☆147Updated last year
- TypeScript 3D framework☆54Updated 4 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder..…☆104Updated 5 months ago
- ☆41Updated 2 months ago
- A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.☆51Updated last year