oguzeroglu / TextureMergerLinks
A lightweight library that creates a Texture Atlas from Three.js textures
☆92Updated 3 years ago
Alternatives and similar repositories for TextureMerger
Users that are interested in TextureMerger are comparing it to the libraries listed below
Sorting:
- Visualize draw call cost.☆89Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆106Updated 10 months ago
- ☆146Updated last year
- ☆47Updated 6 months ago
- Web implementation of volumetric grids☆155Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆60Updated 4 years ago
- Performant plane reflections in three.js r139☆113Updated 3 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 10 months ago
- progressive-shadows test☆33Updated 3 weeks ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆69Updated last year
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆64Updated 2 years ago
- Raymarching abstraction for creating simple SDF animations with threejs☆175Updated last week
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆52Updated 2 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆140Updated 2 years ago
- GPU based frustum and occlusion culling in WebGL.☆57Updated last year
- PhysX for JavaScript☆110Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- ☆29Updated last year
- GPU based object picking for Three.JS☆47Updated 3 years ago
- Light Baking for three.js☆65Updated 6 years ago
- three.js lightmap interior test☆41Updated 4 years ago
- WebGL 2.0 fur demo☆69Updated 8 years ago
- Realtime voxel global illumination in WebGL.☆20Updated last year
- Basis file converter for WebGL developers.☆41Updated last year
- ☆54Updated 2 months ago