oguzeroglu / TextureMerger
A lightweight library that creates a Texture Atlas from Three.js textures
☆88Updated 2 years ago
Alternatives and similar repositories for TextureMerger:
Users that are interested in TextureMerger are comparing it to the libraries listed below
- Visualize draw call cost.☆86Updated 2 years ago
- ☆136Updated 11 months ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆90Updated 4 months ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- progressive-shadows test☆28Updated last year
- Performant plane reflections in three.js r139☆111Updated 2 years ago
- ☆46Updated 3 weeks ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆54Updated 4 months ago
- Weighted, blended order independent transparency pass for use with three.js.☆42Updated last year
- Web implementation of volumetric grids☆145Updated last year
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆86Updated 2 years ago
- GPU based frustum and occlusion culling in WebGL.☆52Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆53Updated last year
- Real-time PathTracing with global illumination and progressive rendering, all on top of the Babylon.js WebGL framework. Click here for Li…☆68Updated 2 years ago
- ☆55Updated last year
- Library for tracking and iteratively improving page framerate over time☆33Updated 4 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆65Updated 6 months ago
- Texture loading utility for WebGL and WebGPU☆122Updated last year
- GPU based object picking for Three.JS☆47Updated 3 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆70Updated 2 months ago
- Cool demo.☆19Updated last year
- Raymarching abstraction for creating simple SDF animations with threejs☆169Updated 3 weeks ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆174Updated 5 months ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆30Updated 3 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.☆190Updated 2 weeks ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆134Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆36Updated last year
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆140Updated last year
- three.js lightmap interior test☆40Updated 3 years ago