unframework / threejs-lightmap-bakerLinks
Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)
☆62Updated 4 years ago
Alternatives and similar repositories for threejs-lightmap-baker
Users that are interested in threejs-lightmap-baker are comparing it to the libraries listed below
Sorting:
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆115Updated last year
- Visualize draw call cost.☆90Updated 3 years ago
- ☆48Updated 11 months ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆65Updated last year
- An Particle System Editor for three.quarks☆32Updated 2 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆59Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Updated 2 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- ☆151Updated last year
- Examples of WebGL Physics Library☆53Updated last month
- Light Baking for three.js☆65Updated 6 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆65Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- Raymarching abstraction for creating simple SDF animations with threejs☆182Updated 5 months ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆141Updated 2 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆68Updated last year
- GPU based object picking for Three.JS☆49Updated 4 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- WebGL 2.0 fur demo☆69Updated 8 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆19Updated 5 years ago
- PhysX for JavaScript☆113Updated 3 years ago
- Original shader and utilities for three.js☆47Updated last month
- Experimental Three.js WASM (WIP)☆57Updated 7 years ago
- some tiny webgl scripts that might come in handy☆59Updated 2 years ago
- WebGL dunes demo☆38Updated 2 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 4 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year