Upvoid / UpvoidMinerLinks
A techdemo game for the Upvoid Engine.
☆43Updated 10 years ago
Alternatives and similar repositories for UpvoidMiner
Users that are interested in UpvoidMiner are comparing it to the libraries listed below
Sorting:
- Hex Planet Demo/Example☆98Updated 10 years ago
- A collection of procedural generation tools in a desktop application.☆32Updated 9 years ago
- Procedurally generated voxel islands☆59Updated 3 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 5 years ago
- A "simple" world simulator☆15Updated 8 years ago
- Isosurface extraction using largely undiscovered techniques.☆141Updated 7 years ago
- Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL☆114Updated 10 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆210Updated 6 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆156Updated 2 months ago
- Experiments with wang-like tiles☆158Updated 4 years ago
- Procedural planet generator☆121Updated 15 years ago
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆65Updated 2 months ago
- An automatic procedural mesh generator. Takes a simple list of vertices and undirected edges, and outputs a triangulated mesh, with consi…☆46Updated 8 years ago
- Terrain renderer and fluid simulation sandbox☆22Updated 8 months ago
- Distance Field Editor (experimental)☆47Updated 5 years ago
- 3D terrain generation with erosion, rendered in WebGL☆22Updated 8 years ago
- hexagonal grid relaxing☆145Updated 5 years ago
- Space Shooter Game. Android / Desktop / WebGL☆87Updated 10 years ago
- A realtime terrain erosion & fluid simulation running on the CPU.☆80Updated 5 years ago
- Simple GUI for Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.☆55Updated 6 years ago
- A BSP-based Constructive Solid Geometry library☆30Updated 7 years ago
- Field of View and Line of Sight in 2D☆71Updated last year
- ☆227Updated 9 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Updated 7 years ago
- Voxel Editor and Game in One☆45Updated 6 years ago
- Real-time fluid simulation engine running on GPU with Vulkan☆110Updated 2 years ago
- Procedural 3D planet texture and 2D planet sprite generator.☆145Updated 10 years ago
- C++ delaunay library☆34Updated 12 years ago
- Procedural city generation demo☆240Updated 4 years ago