TomaszRewak / RotatingVoxels
In this project I use C#, Alea GPU and OpenGL.Net to create a simple, hardware-accelerated, 3d animation of rotating cubes.
☆9Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for RotatingVoxels
- Implementation of the Peter Shirley's book in .NETCore CSharp☆23Updated 4 years ago
- Cubesharp is a 3D modelling software written in pure C# and OpenGL. (WARNING: Extremely Unstable)☆18Updated 7 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆16Updated 6 months ago
- Implementation of the Peter Shirley's book in .NETCore CSharp☆14Updated 6 months ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆8Updated last year
- Experimental Game Engine☆25Updated last year
- Path tracing demos using Vulkan and Silk.Net☆32Updated 8 months ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆43Updated 2 months ago
- C# / .NET wrapper for Google Filament☆10Updated 3 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆17Updated last year
- C# implementation of Ray Tracing in One Weekend by Peter Shirley.☆25Updated 2 weeks ago
- C# Rapid Open Widgets☆59Updated last year
- A game engine using C# / OpenTK, not very good☆17Updated last year
- Write shaders in C#, then translate them to HLSL or GLSL source.☆40Updated 2 years ago
- C# port of https://github.com/septag/dds-ktx☆12Updated 6 months ago
- Vulkan binding for .net☆32Updated 3 months ago
- Global Illumination Demo in Vulkan Compute☆12Updated 4 years ago
- A terrain generator built with C# and the OpenTK bindings to OpenGL.☆13Updated last year
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated 6 months ago
- A WinForms-like C# OpenGL User Interface library☆18Updated 9 years ago
- Managed wrappers around DirectX APIs.☆16Updated last month
- Evergine Low-Level API samples.☆20Updated 2 weeks ago
- C# OpenGL Skeletal Animation Viewer☆24Updated 7 years ago
- Framework for easy Dear ImGui integration in C# applications☆18Updated 3 years ago
- C# implementation of a real-time Smoothed Particle Hydrodynamics (SPH) physics fluid simulation engine.☆43Updated 7 years ago
- Onyx3D# 3D graphic engine and content editor developed with C# and OpenTK☆19Updated 4 years ago
- C# port of stb_image_write.h☆23Updated last year
- Vulkan .net library☆13Updated 2 years ago