TomaszRewak / RotatingVoxelsLinks
In this project I use C#, Alea GPU and OpenGL.Net to create a simple, hardware-accelerated, 3d animation of rotating cubes.
☆12Updated 6 years ago
Alternatives and similar repositories for RotatingVoxels
Users that are interested in RotatingVoxels are comparing it to the libraries listed below
Sorting:
- Implementation of the Peter Shirley's book in .NETCore CSharp☆24Updated 5 years ago
- Native shadertoy-compatible GLSL playground in .NET framework Environment☆64Updated 7 years ago
- Tessellation and Voxelization Geometry Library☆60Updated this week
- Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.☆108Updated 11 years ago
- C# implementation of a real-time Smoothed Particle Hydrodynamics (SPH) physics fluid simulation engine.☆46Updated 8 years ago
- Implementation of the Peter Shirley's book in .NETCore CSharp☆14Updated last year
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated last year
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆51Updated last year
- An experimentation in creating a game engine from scratch with .NET Core☆18Updated last year
- A cross-platform framework for rendering algorithm research. Written in C#.☆26Updated last week
- A WinForms-like C# OpenGL User Interface library☆19Updated 10 years ago
- C# binding generator for Vulkan (Working Example!)☆34Updated 8 years ago
- C# / .NET wrapper for Google Filament☆12Updated 4 years ago
- Wavefront .obj loader in C# .Net☆112Updated 2 years ago
- 2D SPH fluid simulation☆18Updated 8 years ago
- C# OpenGL Skeletal Animation Viewer☆25Updated 8 years ago
- C# implementation of Ray Tracing in One Weekend by Peter Shirley.☆28Updated last week
- Cubesharp is a 3D modelling software written in pure C# and OpenGL. (WARNING: Extremely Unstable)☆19Updated 8 years ago
- .NET binding for nanovg☆28Updated 7 years ago
- C# library for building 3D tools in Unity☆119Updated 5 years ago
- Yet Another Live Coding Tool - Powered by Veldrid and elbow grease☆29Updated 3 years ago
- A computational geometry library for .NET.☆90Updated 11 years ago
- Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"☆30Updated 10 years ago
- Transvoxel implementation in C# for XNA☆73Updated 6 years ago
- C# OpenGL Path Tracer, Real-Time GPU accelerated☆103Updated 3 years ago
- Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.☆63Updated 4 years ago
- Xultaik Game Engine☆97Updated 11 months ago
- .NET ray tracer simulating gravitational lensing effect of Kerr black hole.☆22Updated 10 years ago
- C# Implementation of HSLuv (revision 3)☆30Updated 2 years ago
- GlmNet is a .NET version of the excellent OpenGL Mathematics library (GLM).☆52Updated 5 years ago