Tom94 / tinyloggerLinks
Single-header logger with pretty console output
☆20Updated 3 months ago
Alternatives and similar repositories for tinylogger
Users that are interested in tinylogger are comparing it to the libraries listed below
Sorting:
- ☆25Updated 6 years ago
- Testing various BCn texture format decoding libraries☆16Updated 2 years ago
- nanothread — Minimal thread pool for task parallelism☆80Updated 4 months ago
- Soft2D: A 2D multi-material continuum physics engine designed for real-time applications.☆52Updated last year
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆39Updated 5 years ago
- CUDA Extension Wrangler☆24Updated 5 years ago
- variant type for CUDA☆12Updated 9 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- Hybrid raytracing and filtering playground.☆27Updated 6 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago
- Visual Computing Library☆20Updated 3 months ago
- Texture Set Neural Compression Sample☆57Updated last month
- Implementation of the Separable Subsurface Scattering technique from http://www.iryoku.com/separable-sss/ in C++ and Vulkan 1.0☆43Updated 3 years ago
- OpenGL Image (GLI)☆21Updated 11 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- ☆63Updated 6 years ago
- fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/☆28Updated 12 years ago
- C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques☆89Updated 2 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆41Updated 2 years ago
- A GPU Ray Tracer☆50Updated 4 years ago
- Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen …☆23Updated 3 years ago
- ☆33Updated 6 years ago
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆65Updated 3 years ago
- Toy software vulkan ICD implementation☆21Updated 5 years ago
- Demonstrates order independent transparency on Vulkan using depth peeling.☆20Updated 7 years ago
- pbrt-v4 render engine/exporter for Blender☆36Updated 2 months ago
- Easy, simple path trace renderer.☆57Updated 2 months ago
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆20Updated 5 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated last year
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago