TolinSimpson / Kitbashery-Improved-Mesh-Combiner
An alternative to Unity's built-in mesh combiner. Built for Kitbashery. Combiner welds vertices and packs UVs.
☆29Updated 2 years ago
Alternatives and similar repositories for Kitbashery-Improved-Mesh-Combiner:
Users that are interested in Kitbashery-Improved-Mesh-Combiner are comparing it to the libraries listed below
- Mesh Decimation for Unity☆44Updated 3 years ago
- ☆20Updated 3 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆31Updated 2 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- ☆32Updated 2 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated last year
- Skybox shaders for Unity.☆26Updated 5 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 years ago
- billboard imposter baking for Unity☆47Updated 6 years ago
- A simple example of creating custom Track and Clip☆44Updated 3 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆49Updated 4 months ago
- Simple plugin that helps you bake several meshes to one in couple clicks.☆53Updated 2 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆33Updated 3 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆23Updated 3 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆22Updated 3 years ago
- A simple plugin for unity,to paint vertex color☆22Updated 4 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago
- This is a tool for automatically simplifying shaders generated from Unity's Shader Graph.☆28Updated 2 years ago
- Unity Shader Graph: Custom Render Texture target sample☆27Updated last year
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Updated 6 years ago
- ☆20Updated 4 years ago
- Height fog implementation for Unity☆16Updated 4 months ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Unity URP: LOD crossfading test project☆21Updated 2 years ago
- Unity Mesh Importer is a utility that applies modifiers to its meshes at the time of importing a 3d model.☆34Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆57Updated 2 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- ☆21Updated 6 years ago