yulunwu0108 / NeuSurf
[AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views
☆68Updated 2 months ago
Alternatives and similar repositories for NeuSurf:
Users that are interested in NeuSurf are comparing it to the libraries listed below
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated 10 months ago
- RaNeuS☆76Updated 7 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆77Updated 7 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆44Updated 2 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆48Updated 4 months ago
- GS-SR: Gaussian Splatting for Surface Reconstruction☆62Updated this week
- [ICCV'2023]: Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection☆47Updated last year
- Make 2DGS Great Again!☆43Updated 4 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆130Updated 3 months ago
- [ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors☆30Updated 6 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆60Updated 2 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆50Updated 2 months ago
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scen…☆92Updated last week
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆20Updated 5 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆146Updated last week
- repo for paper NeLF-Pro: Neural Light Field Probes☆77Updated 7 months ago
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆112Updated 2 months ago
- [AAAI'25 Oral] FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature Consistency☆44Updated this week
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆62Updated 9 months ago
- My Modification to vanilla 3D Gaussians☆125Updated 11 months ago
- ☆27Updated 8 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆43Updated 6 months ago
- Extensions for diff-gaussian-rasterization, with depth forward and backward pass, and 4th SH degree☆25Updated 11 months ago
- The official implementation for the paper “Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction.”☆106Updated 2 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆59Updated 2 weeks ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆28Updated 2 weeks ago
- Official Implementation of our ICCV 2023 paper: "DReg-NeRF: Deep Registration for Neural Radiance Fields"☆69Updated last year
- ☆38Updated 10 months ago
- ☆39Updated last month