baegwangbin / DSINE
[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation
☆778Updated 8 months ago
Alternatives and similar repositories for DSINE:
Users that are interested in DSINE are comparing it to the libraries listed below
- Code for "Cameras as Rays"☆567Updated 10 months ago
- [CVPR'25] MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision☆848Updated last week
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆677Updated this week
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆770Updated 9 months ago
- ☆512Updated 7 months ago
- [CVPR'24] Group Anything with Radiance Fields☆409Updated 5 months ago
- Implementation for 3d gaussian splatting☆350Updated 5 months ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆589Updated 2 weeks ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆735Updated last week
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆620Updated 4 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆615Updated 3 months ago
- A Scalable Pipeline for Making Steerable Multi-Task Mid-Level Vision Datasets from 3D Scans [ICCV 2021]☆434Updated 6 months ago
- 🌟A curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.☆560Updated 2 weeks ago
- ☆942Updated last month
- The official implementation of SAGA (Segment Any 3D GAussians)☆693Updated last week
- Web-based 3D visualization + Python☆1,082Updated this week
- Universal Monocular Metric Depth Estimation☆805Updated last week
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆742Updated 5 months ago
- Official implementation of Lotus: Diffusion-based Visual Foundation Model for High-quality Dense Prediction☆645Updated this week
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,099Updated this week
- [CVPR 2025] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆379Updated last week
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆540Updated 2 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆703Updated this week
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆864Updated 4 months ago
- [CVPR23 Highlight] Implementation for Panoptic Lifting☆333Updated last year
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10mi…☆889Updated last year
- [CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass☆858Updated last week
- Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]☆765Updated 10 months ago
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆985Updated 2 months ago
- [CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics☆1,168Updated 8 months ago