baegwangbin / DSINELinks
[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation
☆858Updated last year
Alternatives and similar repositories for DSINE
Users that are interested in DSINE are comparing it to the libraries listed below
Sorting:
- Code for "Cameras as Rays"☆606Updated last year
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆889Updated last year
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆762Updated 7 months ago
- [CVPR'24] Group Anything with Radiance Fields☆452Updated last year
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆724Updated 3 months ago
- [ECCV'24] GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image☆924Updated 11 months ago
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,300Updated 4 months ago
- ☆1,163Updated 3 months ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,052Updated 6 months ago
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning…☆790Updated this week
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,145Updated 2 months ago
- Tiny Gaussian Splatting Viewer☆414Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆649Updated 4 months ago
- Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"☆1,125Updated 5 months ago
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs☆750Updated 11 months ago
- A Scalable Pipeline for Making Steerable Multi-Task Mid-Level Vision Datasets from 3D Scans [ICCV 2021]☆467Updated last year
- ☆679Updated last year
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆857Updated 2 months ago
- ☆552Updated last year
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆607Updated 4 months ago
- [CVPR 2025 Highlight] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆445Updated 7 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆884Updated 2 months ago
- Implementation for 3d gaussian splatting☆362Updated last year
- Official implementation of Continuous 3D Perception Model with Persistent State☆1,184Updated 2 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆960Updated last year
- [CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics☆1,280Updated 7 months ago
- [CVPR 2025] RollingDepth: Video Depth without Video Models☆585Updated 7 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,344Updated 10 months ago
- Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]☆915Updated last month
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆812Updated 2 months ago