CyberAgentAILab / SuperNormal
[CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"
☆170Updated 2 weeks ago
Alternatives and similar repositories for SuperNormal:
Users that are interested in SuperNormal are comparing it to the libraries listed below
- My Modification to vanilla 3D Gaussians☆125Updated last year
- ☆79Updated 10 months ago
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆131Updated 11 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆169Updated 3 weeks ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆131Updated 4 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆162Updated 6 months ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆119Updated 6 months ago
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆96Updated 2 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆166Updated 4 months ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆139Updated last month
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆150Updated last month
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆90Updated this week
- ☆30Updated 3 months ago
- RaNeuS☆76Updated 8 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆133Updated 4 months ago
- Code Release for "Bilateral Guided Radiance Field Processing"☆165Updated 6 months ago
- CVPR 2025 GenFusion: Closing the Loop between Reconstruction and Generation via Videos☆95Updated 2 weeks ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆140Updated 6 months ago
- A lightweight tool for camera pose visualization☆135Updated 6 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆80Updated 5 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- Improved 3DGS rasterizer.☆110Updated last month
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆80Updated last year
- ☆66Updated last year
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆92Updated 2 months ago
- Make 2DGS Great Again!☆48Updated 5 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated 11 months ago
- [CVPR2025] Feat2GS: Probing Visual Foundation Models with Gaussian Splatting☆129Updated 3 weeks ago
- ☆177Updated 7 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆85Updated 7 months ago