Procedural city generator made inside unity
☆91Aug 1, 2022Updated 4 years ago
Alternatives and similar repositories for CityGenerator-Unity
Users that are interested in CityGenerator-Unity are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Procedurally generated city with Unity3D☆20Jul 27, 2019Updated 7 years ago
- Allows for drawing and saving textures directly on surfaces from the editor.☆14Sep 12, 2022Updated 4 years ago
- Physical Light Unit for (URP) Universal Render Pipeline☆24Jun 29, 2025Updated last year
- A procedural city generator built for Unity.☆68Jun 5, 2025Updated last year
- Small unity editor script that generates a terrain procedurally using 7 different noise types .☆14Sep 4, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Procedural Plate Tectonics using Clustered Convection☆24Jul 24, 2022Updated 4 years ago
- Raymarching Project In Unity☆22Nov 30, 2021Updated 4 years ago
- Unity URP Toon Shading Library.☆12Mar 9, 2024Updated 2 years ago
- A visual timeline-based tween animation editor for Unity, powered by **DOTween**. Design multi-property animations in a custom editor win…☆16Aug 23, 2026Updated 2 months ago
- A procedural, obstacle avoiding, tree mesh generation tool for Unity.☆12Dec 1, 2023Updated 2 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Aug 11, 2020Updated 6 years ago
- A procedural terrain generator written in C# for Unity.☆15Dec 15, 2025Updated 10 months ago
- This is my thesis project... It's all about building stuff procedurally!☆32Dec 25, 2015Updated 10 years ago
- compute shader fruchterman reingold force directed graph☆13May 29, 2018Updated 8 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A Graph-Based Procedural Modelling Library☆23Jan 3, 2026Updated 9 months ago
- Some naive experiments with procedural city generation in Unity☆20Feb 21, 2020Updated 6 years ago
- A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is qu…☆20Apr 25, 2024Updated 2 years ago
- Procedural city generation algorithm implemented in Godot 3 using GDScript.☆67Oct 24, 2021Updated 5 years ago
- Procedural Cityscape Generation in Unity☆22Feb 15, 2020Updated 6 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆93Feb 11, 2024Updated 2 years ago
- ☆19Jun 23, 2022Updated 4 years ago
- Spline Stamper is a Unity Terrain extension tool that allows you to quickly create paths, ramps, rivers and many other things using Nativ…☆38Oct 8, 2021Updated 5 years ago
- ☆17Jan 14, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Free unity city generator.☆32May 21, 2022Updated 4 years ago
- 2D screen-space shadow effect implemented in Unity URP.☆32Jul 16, 2023Updated 3 years ago
- A versatile and efficient ocean system developed in Unity's Universal Render Pipeline utilizing the fast Fourier transform.☆17Oct 30, 2023Updated 3 years ago
- Procedural City-Generation Project. Sub-project of the FindingYonghee project.☆31Aug 24, 2024Updated 2 years ago
- This Unity package allows you to import a GeoJson created by Medieval Fantasy City Generator into Unity.☆14Oct 18, 2020Updated 6 years ago
- ☆86Apr 30, 2026Updated 6 months ago
- ☆11Nov 22, 2022Updated 3 years ago
- Drop-in runtime prefab to Texture2D pipeline for Unity 6 — static / yaw-rotation / animator-clip thumbnails, async GPU readback, lazy-loa…☆20Jul 12, 2026Updated 3 months ago
- Procedural Voxel Terrain Project☆77Nov 20, 2019Updated 6 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- This is a project I made for a technical art challenge. A volumetric cloud made in unity using a custom render feature in URP.☆12Jun 26, 2021Updated 5 years ago
- A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.☆74Apr 6, 2022Updated 4 years ago
- First Person Game Kit☆13Mar 19, 2026Updated 7 months ago
- Procedural city generation demo☆253Apr 8, 2026Updated 6 months ago
- Robotic Arm Immersive Kinetics in Unity for the Mixed-Reality Robot Teleoperation system.☆22Nov 16, 2021Updated 4 years ago
- ☆28May 9, 2021Updated 5 years ago
- Color Thief for Unity☆13Jun 27, 2022Updated 4 years ago