GaryMcWhorter / Verlet-Chain-UnityLinks
A chain/rope simulation in Unity using Verlet Integration
☆119Updated 4 years ago
Alternatives and similar repositories for Verlet-Chain-Unity
Users that are interested in Verlet-Chain-Unity are comparing it to the libraries listed below
Sorting:
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆106Updated 3 years ago
- Realtime convexhull generator☆125Updated 2 years ago
- ☆82Updated 3 years ago
- Mesh deformation using the Unity Job System.☆72Updated last year
- Unity custom handles examples☆107Updated 4 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 6 years ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆82Updated 2 years ago
- Spline editor extension for Unity.☆114Updated 4 years ago
- Unity Rope Physics Simulator☆119Updated 5 years ago
- ☆103Updated 4 years ago
- An animation plugin based on Playables API☆138Updated last year
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Randomized Tiling for Unity ShaderGraph☆60Updated 5 years ago
- Some shader code project for URP☆86Updated last year
- Unity Gradient Texture generator☆91Updated 10 months ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆88Updated 4 years ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- Unity URP AtmosphericFog☆78Updated 3 years ago
- UnityEngine.CullingGroup API for everyone.☆159Updated 3 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 2 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆73Updated 2 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- Use Unity's timeline to blend material properties☆82Updated 2 years ago
- A collection of image effects for Unity.☆66Updated last year
- Smooth Normals to Improve backface Outline☆82Updated 2 years ago
- Unity Advanced Player Controller☆86Updated last year
- Volumetric Fog Package for URP Forward+☆109Updated 3 weeks ago
- An implementation of underwater effects that show under the water line.☆70Updated last year
- a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.☆80Updated 4 years ago
- ☆72Updated 2 years ago