Roland09 / Terrain-StampsLinks
Stamps for the Unity Terrain Stamp Tool
☆84Updated 6 years ago
Alternatives and similar repositories for Terrain-Stamps
Users that are interested in Terrain-Stamps are comparing it to the libraries listed below
Sorting:
- Extended version of the Unity Terrain Stamp Tool☆53Updated 2 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆84Updated 5 years ago
- A node for Shader Graph that allows you to create custom decals.☆67Updated 5 years ago
- In game console for Unity☆40Updated 3 years ago
- An interactive runtime console for unity available as package☆78Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆102Updated 3 years ago
- ⬜ Pattern Dithering post effect for Unity Urp☆59Updated 2 weeks ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 7 years ago
- Prefab painter for Unity☆56Updated 3 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 3 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆65Updated 3 years ago
- Dynamic Gore and Injuries system for Unity☆72Updated 4 years ago
- ☆78Updated 6 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- Simple mesh exploder☆110Updated 3 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- ☆90Updated 5 years ago
- ☆103Updated 4 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆65Updated last year
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆49Updated 5 years ago
- A Unity add-on to control foliage placement☆31Updated 4 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆58Updated 4 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- ☆77Updated 4 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆48Updated 4 years ago
- procedural shapes for Unity UI☆51Updated 3 years ago
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.☆78Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Randomized Tiling for Unity ShaderGraph☆60Updated 4 years ago