atalantus / WFC-Unity-ExampleLinks
A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.
☆58Updated 2 years ago
Alternatives and similar repositories for WFC-Unity-Example
Users that are interested in WFC-Unity-Example are comparing it to the libraries listed below
Sorting:
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆49Updated 5 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Training particles effect in Unity☆40Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- A collection of image effects for Unity.☆66Updated last year
- Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project d…☆39Updated 2 years ago
- This is companion repository with shaders and scripts for my site.☆44Updated 3 years ago
- This displays how to create and Active Ragdoll [Physics Based Character] in unity.☆41Updated 6 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- A glitter effect made in Shader Graph for Unity URP.☆31Updated 3 years ago
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- Demo project for Procedural Generation Basics☆66Updated 5 years ago
- Game Development Extensions☆77Updated last year
- An easy to use IK solver implementation for character controllers.☆52Updated 7 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆74Updated 6 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆25Updated 7 months ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆59Updated 5 years ago
- A menu template and underlying system for use in the game engine Unity.☆59Updated 5 years ago
- A Space Portal Shader made in Unity☆21Updated 2 years ago
- A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021☆38Updated 4 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆37Updated last year
- Superfast CPU boids for Unity☆97Updated 2 years ago
- Unity custom handles examples☆107Updated 4 years ago
- Overwatch-esque forcefield ShaderGraph example☆44Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆57Updated last year
- ☆62Updated 5 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 6 years ago
- Code for creating a render feature in Unity URP that adds outlines to meshes☆27Updated 2 years ago