ssell / UnitySobelOutlineLinks
Example implementation of a Sobel Outline Post-Processing effect
☆97Updated 4 years ago
Alternatives and similar repositories for UnitySobelOutline
Users that are interested in UnitySobelOutline are comparing it to the libraries listed below
Sorting:
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆105Updated 3 years ago
- Unity custom handles examples☆107Updated 4 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆86Updated 4 years ago
- ☆103Updated 4 years ago
- ☆79Updated 6 years ago
- Unity Physics (ECS) samples☆83Updated 11 months ago
- Superfast CPU boids for Unity☆98Updated 2 years ago
- ☆81Updated 3 years ago
- A dissolve shader for Unity Shader Graph and Universal Render Pipeline.☆73Updated 5 years ago
- ☆97Updated 6 years ago
- 📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆125Updated 4 years ago
- Unity Gradient Texture generator☆91Updated 9 months ago
- Unity3D: Simple core bezier functionality featuring interpolation and orientation.☆146Updated 5 years ago
- ☆103Updated 5 months ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Six varied methods for drawing grass with a range of use cases.☆75Updated 2 years ago
- Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.☆98Updated 4 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆137Updated 3 months ago
- Realtime convexhull generator☆125Updated 2 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 5 years ago
- Baking run-time shaders into textures in Unity☆114Updated 6 years ago
- Low resolution effect for Unity URP PPv3☆82Updated 5 years ago
- An extension library for Unity Mathematics.☆135Updated 2 years ago
- Randomized Tiling for Unity ShaderGraph☆60Updated 4 years ago
- GPU Line of Sight / Field of View visualization for Unity☆154Updated 4 years ago
- Planar Shadow is very cheap and useful for mobile games.☆134Updated 4 years ago
- ☆94Updated 2 months ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆170Updated 4 months ago
- a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.☆80Updated 4 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆58Updated 2 years ago