SpookyFM / DepthCompositingLinks
Depth Compositing Demo in Unity and Blender
☆27Updated 11 years ago
Alternatives and similar repositories for DepthCompositing
Users that are interested in DepthCompositing are comparing it to the libraries listed below
Sorting:
- A Unity port of Brunetons improved atmospheric scattering☆125Updated 6 years ago
- Custom Unity Shader Graph nodes for retrieval of light information as well as Lambert and Specular Blinn-Phong with support for additiona…☆55Updated 7 years ago
- Render Queue Unity Extension☆143Updated 6 years ago
- ☆49Updated 4 years ago
- ☆80Updated 5 years ago
- ☆63Updated 10 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆79Updated 6 years ago
- Overcast clouds with crazy colors skybox shader for Unity3d☆109Updated 2 years ago
- Bloom effect from Shadow of the Colossus for Unity☆79Updated 8 years ago
- Photoshop like object visibility and lock controls for the Unity editor☆72Updated 5 years ago
- Collection of Unity shader copypastas and gotchas☆138Updated 4 years ago
- Geometry grass shader for Unity engine☆142Updated 4 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆58Updated 2 years ago
- Simple Light Probe Placer☆141Updated 7 years ago
- ☆78Updated 5 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- A study of screenspace rain impacts in Breath of the Wild☆80Updated 8 years ago
- Shader to display camera facing billboard, with different texture based on player position angle☆60Updated 10 years ago
- Planar reflection effect from the Adam Interior Environment package.☆108Updated 8 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆188Updated 7 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆62Updated 5 years ago
- Demo project for Procedural Generation Basics☆67Updated 6 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆36Updated 4 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- Gaussian blur filter example☆64Updated 8 years ago
- An animation retargeting utility for the Unity game engine.☆87Updated 2 years ago
- Pivot baking in unity☆119Updated 4 years ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 4 years ago
- ☆64Updated 7 years ago