H-man / UnityVertexColors
☆95Updated last year
Related projects ⓘ
Alternatives and complementary repositories for UnityVertexColors
- Color gradient overlay image effect for Unity☆89Updated 8 years ago
- Fragment mesh objects for particle effects in Unity☆89Updated 10 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆64Updated 7 years ago
- Plane clipping shaders for Unity3D 5. Extends the Standard shader!☆88Updated 6 years ago
- Pseudo refraction shader for Unity.☆125Updated 10 years ago
- Natural vignetting effect for Unity☆83Updated 9 years ago
- Unity Shader experiment☆65Updated 6 years ago
- Example Unity Project illustrating how to use stencils to create volumes that share the space via portals☆107Updated 2 years ago
- An exploration to recreate an effect from Dishonored 2 in Unity.☆74Updated 7 years ago
- Drop shadow shader for sprite objects.☆73Updated 9 years ago
- Simple per-poly vertex painter for Unity☆58Updated 7 years ago
- A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.☆132Updated 9 years ago
- ☆99Updated 8 years ago
- Simple example of painting straight onto a mesh with a shader☆67Updated 8 years ago
- Gaussian blur filter example☆62Updated 7 years ago
- Various editor/GUI tools for Unity3D☆97Updated 8 years ago
- Fade-to-skybox fog effect for Unity☆191Updated 4 years ago
- Vertex animation with C# Job System and new Mesh API☆109Updated 4 years ago
- Lightning effect for Unity☆201Updated 8 years ago
- Tunnel Creation using Splines for Unity☆68Updated 8 years ago
- A utility script that layouts game views with multiple displays.☆110Updated 6 years ago
- ☆63Updated 5 years ago
- Provides an oblique projection matrix for a camera.☆77Updated 6 years ago
- Graph-based mesh modifiers.☆175Updated 4 years ago
- (Unity) Cross-fading LOD shader example☆233Updated 6 years ago
- Custom Unity Shader Graph nodes for retrieval of light information as well as Lambert and Specular Blinn-Phong with support for additiona…☆54Updated 5 years ago
- Unity Component that can describes a physical camera's attributes.☆92Updated 7 years ago
- Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.☆66Updated 6 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- Easily bind input events to methods in Unity.☆75Updated 9 years ago