redbluegames / unity-pixel-palettemapLinks
Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.
☆68Updated 7 years ago
Alternatives and similar repositories for unity-pixel-palettemap
Users that are interested in unity-pixel-palettemap are comparing it to the libraries listed below
Sorting:
- Example project for UnityEditorInternal.ReorderableList in Unity 4.5☆85Updated 11 years ago
- Simple per-poly vertex painter for Unity☆63Updated 9 years ago
- 2D Polyline Editor for Unity3D☆86Updated 4 years ago
- ☆64Updated 7 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- An attribute that sets a script's execution order☆60Updated 9 years ago
- Graph-based mesh modifiers.☆180Updated 5 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- A simple post-processing effect for the Unity game engine which renders small-scale distortions.☆99Updated 7 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆62Updated 10 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- Tunnel Creation using Splines for Unity☆69Updated 9 years ago
- A simple 2d/3d visibility effect in Unity☆48Updated 8 years ago
- ☆101Updated 10 years ago
- Gaussian blur filter example☆64Updated 8 years ago
- Interactive C# Shell for the Unity3d editor☆83Updated 7 years ago
- A custom unity3d capsule character controller that uses its own collision detection system.☆104Updated 5 years ago
- ☆95Updated 2 years ago
- Drop shadow shader for sprite objects.☆74Updated 11 years ago
- A surface water shader for Unity☆110Updated 6 years ago
- A code focused strongly typed event system with global system and per GameObject system.☆79Updated 6 years ago
- Behaviour tree editor for Unity3D☆118Updated 5 years ago
- ☆52Updated 10 years ago
- Easily bind input events to methods in Unity.☆77Updated 10 years ago
- Unity3D: Simple core bezier functionality featuring interpolation and orientation.☆145Updated 6 years ago
- An attribute that let's you auto-load components☆60Updated 9 years ago
- An extensible, lightweight noise-based camera shake manager for Unity.☆58Updated 6 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆110Updated 5 years ago
- A collection of small reusable Unity3D property drawers.☆70Updated 12 years ago
- Unity Shader experiment☆69Updated 7 years ago