sloganking / FbxToMimic
Turns FBX Animation file into a DeepMimic motion file
☆10Updated 3 years ago
Related projects: ⓘ
- Converting .bvh files to DeepMimic animations☆13Updated 3 years ago
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆64Updated 2 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆38Updated 5 years ago
- Research project on reinforcement learning models for physics-based character locomotion☆18Updated 5 years ago
- ☆8Updated 3 years ago
- Repo for "On Learning Symmetric Locomotion"☆42Updated 4 years ago
- MABA stable PD controller☆16Updated 3 years ago
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019☆33Updated 5 years ago
- Load motion capture data into Roboschool/MuJoCo☆15Updated 6 years ago
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆152Updated 3 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆106Updated last year
- Motion Retargeting using RobOptim (EXPERIMENTAL)☆12Updated 10 years ago
- Fast and Flexible Multilegged Locomotion Using Learned Centroidal Dynamics☆36Updated 10 months ago
- Yet Another Deepmimic 2 Unity☆9Updated 5 years ago
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019, Part 2☆12Updated last year
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆62Updated 3 years ago
- ☆28Updated last year