furylynx / MAELinks
The Movement Analysis Engine is able to analyze movements and provide events based on a described movements sequence (Labanotation). The engine can be used by other applications for further movement processing and filtering in ambient spaces (i.e., smart environments).
☆10Updated 6 years ago
Alternatives and similar repositories for MAE
Users that are interested in MAE are comparing it to the libraries listed below
Sorting:
- The pinocchio auto-rigging / weighting tool - modification☆211Updated 10 years ago
- ☆65Updated 3 years ago
- Multi-view Wire Art☆88Updated 5 years ago
- Sparse Localized Deformation Components☆82Updated 7 years ago
- bvh motion player and tools☆37Updated 6 years ago
- A modular programming framework for designing parametric sewing patterns☆295Updated 7 months ago
- Velocity Skinning - Replicability Stamp☆16Updated 4 years ago
- Interactive tool for normal driven stylization. A set of preferred normals can be chosen arbitrarily from the Gauss sphere, including sem…☆26Updated 4 years ago
- Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format☆27Updated 6 years ago
- auto rigging model☆70Updated 6 years ago
- [ECCV 24 wksp] Pose-independent 3D Anthropometry from Sparse Data☆33Updated last year
- BVH animation viewer.☆10Updated 13 years ago
- Sampling and Noise☆25Updated 6 years ago
- Reconstructing garment sewing patterns from 3D point clouds☆158Updated last year
- Estimate the pose and shape under clothing given a static 3D scan of a human☆98Updated 4 years ago
- Human-Pose-and-Motion History☆55Updated 7 years ago
- C++ library to parsing and interpreting a .bvh file☆29Updated 6 years ago
- MotionMachine is a C++ software toolkit for fast prototyping of interaction based on motion feature extraction. It brings mocap-friendly …☆68Updated 6 years ago
- ☆20Updated 11 years ago
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆25Updated 6 years ago
- Rig Animation with a Tangible and Modular Input Device☆26Updated 9 years ago
- ☆18Updated 3 years ago
- Educational C++ code used at SIGGRAPH 2016 Course "Physically Based Sound for Computer Animation and Virtual Environments"☆17Updated 7 years ago
- Some awesome researches about cloth(modeling, rendering, simulation etc)☆63Updated 5 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆20Updated 6 years ago
- ☆115Updated 2 years ago
- Muscle-plotter is an Interactive System based on Electrical Muscle Stimulation (EMS) that produces spatial output,☆23Updated 9 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆36Updated 2 years ago
- ☆38Updated 2 years ago
- ☆17Updated last year