cpt-max / MonoGameLinks
One framework for creating powerful cross-platform games.
☆34Updated last year
Alternatives and similar repositories for MonoGame
Users that are interested in MonoGame are comparing it to the libraries listed below
Sorting:
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆55Updated last year
- Shape rendering library for MonoGame.☆63Updated 2 weeks ago
- XNA re-imagined.☆94Updated 9 months ago
- 2D collision detection system.☆162Updated 3 months ago
- An ImGui.NET wrapper for Monogame☆61Updated 2 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆57Updated 2 months ago
- Flexible layout tool for creating UI on any platform☆308Updated this week
- A .NET Library For Reading Aseprite Files.☆84Updated 3 months ago
- A Raylib-cs integration with DearImGui☆92Updated 4 months ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 6 months ago
- A fast, Cross-platform .NET 9 C# 13 game engine.☆134Updated 2 weeks ago
- C# port of stb_truetype.h☆50Updated last year
- UI library for MonoGame.☆202Updated last year
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆37Updated 4 months ago
- Libraries for the #libraries channel in https://discord.gg/monogame.☆44Updated last month
- UI framework for MonoGame game engine.☆86Updated 3 months ago
- Animated User Interface library for Monogame☆74Updated 6 years ago
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- ☆29Updated 7 months ago
- Cross platform .NET bindings for SDL3☆36Updated 5 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆185Updated 7 months ago
- Easy-to-use 2D primitives☆57Updated 4 years ago
- ☆163Updated 7 months ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆106Updated 2 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆49Updated 2 years ago
- ☆17Updated 4 months ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 7 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆72Updated 2 months ago
- KNI is a cross-platform C# game framework.☆253Updated last week
- BrainAI is a set of helper classes to add AI to your game.☆50Updated last week