StbSharp / StbRectPackSharpLinks
C# port of stb_rect_pack.h
☆10Updated 4 years ago
Alternatives and similar repositories for StbRectPackSharp
Users that are interested in StbRectPackSharp are comparing it to the libraries listed below
Sorting:
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 7 months ago
- Generate C# bindings from C headers☆29Updated 8 months ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆87Updated last year
- ☆21Updated 5 years ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆57Updated 2 years ago
- Modern .NET 9 based game engine☆51Updated this week
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆17Updated last year
- ☆30Updated last year
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆106Updated this week
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆14Updated 9 months ago
- Pure C# port of FaceBook.Yoga - Flexbox CSS Layout Engine☆43Updated 4 years ago
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆76Updated 2 weeks ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 11 months ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆68Updated 10 months ago
- C# Game Engine☆15Updated 10 months ago
- An experimentation in creating a game engine from scratch with .NET Core☆18Updated last year
- C# port of stb_image_write.h☆29Updated 2 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated last year
- Cross platform .NET bindings for SDL3☆36Updated 5 months ago
- C# ECS Benchmarks☆38Updated 3 months ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆22Updated 3 years ago
- Various C# utilities used by Frenetic LLC.☆16Updated last month
- A game engine.☆59Updated 2 weeks ago
- Various core functions useful to almost every project☆19Updated 8 months ago
- High performance zero allocation MSDF fonts for monogame.☆21Updated 2 months ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago