A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreaded observer messaging, PBR, CSM, SSAO, HBAO, FXAA, POM, ECS, and many more features.
☆14Feb 19, 2025Updated last year
Alternatives and similar repositories for Praxis3D
Users that are interested in Praxis3D are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Open source 2D and 3D game engine☆18Feb 2, 2026Updated 6 months ago
- streaming textures with opengl☆15Jan 24, 2018Updated 8 years ago
- Meshoptimizer bindings for C#. With NuGet package☆16Aug 27, 2025Updated 11 months ago
- A C++ framework designed for computer graphics software☆14Jun 14, 2026Updated 2 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆69Nov 1, 2025Updated 9 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Toast Engine☆35Updated this week
- In developement Game Engine inspired by The Unity Engine, write in c++ with focuses on high performace, be small and easy to use☆17Updated this week
- The Crimson game engine.☆19Aug 11, 2026Updated last week
- C# Game Engine☆14Dec 3, 2024Updated last year
- GFX-Next is the next version of the GFX Game Engine for .Net. Developed for the creation of 2D and 3D games.☆36Aug 10, 2026Updated last week
- Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.☆16Mar 25, 2026Updated 4 months ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Oct 27, 2023Updated 2 years ago
- Modern c ++17 library containing multicast delegate and event classes.☆13Sep 24, 2021Updated 4 years ago
- Cross platform .NET graphics library☆22Dec 27, 2024Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Custom game engine with DirectX 11/12 support, Physically Based Rendering, Mono C# scripting, and JSON scene serialization.☆15Jun 16, 2021Updated 5 years ago
- A terrain editor written in C++11 using OpenGL☆11Feb 11, 2020Updated 6 years ago
- Open source level editor toolkit built on FNA+ImGui.NET☆27Feb 10, 2024Updated 2 years ago
- convert MSBuild project files to C# pseudo-code☆10Nov 17, 2024Updated last year
- ☆14Aug 14, 2025Updated last year
- A free C++ game development framework for Windows.☆43Jan 20, 2026Updated 6 months ago
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- Physically based shader created with OpenGL and java.☆10Feb 4, 2022Updated 4 years ago
- Simple, modern, code-only C# game engine!☆24Oct 30, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- Little C# crossplatform game engine powered by ECS, using WGPU to run natively and in the browser☆39Aug 9, 2026Updated last week
- ☆11Apr 25, 2023Updated 3 years ago
- A low-level, cross-platform .NET graphics library. Vulkan, D3D11, OpenGL, OpenGL ES.☆44Aug 9, 2026Updated last week
- C# Port of libGDX☆30Jan 27, 2025Updated last year
- A series of rendering tutorials based on DirectX 12.☆15Feb 21, 2022Updated 4 years ago
- Adds C# Support (Both JIT & AOT) to the Open 3D Engine.☆20Aug 5, 2026Updated last week
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- This repository is a project for learning Vulkan API, constraint based 3D physics, Lua scripting, spatial sound rendering, HTML+CSS UI re…☆55Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.☆24Feb 5, 2023Updated 3 years ago
- Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.☆14Dec 10, 2020Updated 5 years ago
- NWindows is a cross-platform window creation and management library for .NET☆92Mar 17, 2024Updated 2 years ago
- An ECS oriented game engine developed in c#☆13Dec 8, 2022Updated 3 years ago
- Texture loading and manipulation library☆67Jul 30, 2026Updated 2 weeks ago
- ☆12Nov 17, 2023Updated 2 years ago
- A very lightweight but powerful ViewModel-First MVVM framework for Avalonia, inspired by Caliburn.Micro.☆18Sep 1, 2025Updated 11 months ago