paul-akl / Praxis3DLinks
A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreaded observer messaging, PBR, CSM, SSAO, HBAO, FXAA, POM, ECS, and many more features.
☆12Updated 11 months ago
Alternatives and similar repositories for Praxis3D
Users that are interested in Praxis3D are comparing it to the libraries listed below
Sorting:
- Luna Rendering Engine☆24Updated 2 years ago
- Open source 2D and 3D game engine☆15Updated last year
- Quoll engine☆20Updated last year
- Cross platform .NET graphics library☆22Updated last year
- C++ Game engine based on OpenGL☆48Updated 2 years ago
- 3D game engine with a Vulkan renderer backend☆40Updated this week
- A Vulkan renderer under development☆12Updated this week
- Low level Graphics API wrapper over D3D12 and Vulkan☆16Updated 7 months ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated 3 months ago
- My DirectX 12 playground - an engine and a bunch of tools and samples.☆95Updated this week
- Another game engine.☆11Updated 2 weeks ago
- Open source C++ 3D game engine☆171Updated 2 weeks ago
- Custom game engine with DirectX 11/12 support, Physically Based Rendering, Mono C# scripting, and JSON scene serialization.☆16Updated 4 years ago
- An experimental game-engine☆14Updated 2 years ago
- Next-gen general purpose game engine written in modern C++☆62Updated 4 months ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆75Updated 10 months ago
- Lambda Game Engine☆24Updated 4 years ago
- A pet game engine for fun, modern graphics APIs, and fast iteration.☆75Updated last week
- 3D Graphics Engine☆46Updated this week
- A DirectX12 raytracing renderer☆23Updated last month
- Open-source .NET game engine☆41Updated this week
- Humble2 Engine