ppy / SDL3-CSLinks
C# bindings for SDL3 (https://github.com/libsdl-org/SDL)
☆87Updated 3 months ago
Alternatives and similar repositories for SDL3-CS
Users that are interested in SDL3-CS are comparing it to the libraries listed below
Sorting:
- ☆132Updated 2 months ago
- This is SDL3#, a C# wrapper for SDL3.☆64Updated 2 weeks ago
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆72Updated last week
- A fast, Cross-platform .NET 9 C# 13 game engine.☆122Updated last week
- A fast, Cross-platform Raylib C# Wrapper.☆101Updated 2 weeks ago
- Cross platform .NET bindings for SDL3☆36Updated 3 weeks ago
- Audio playback and processing library powered by MiniAudio☆31Updated last week
- A simple, lightweight yet highly versatile OpenGL graphics library☆179Updated 2 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated last month
- Shape rendering library for MonoGame.☆53Updated last month
- A modern cross-platform managed FreeType2 library☆76Updated last year
- A Raylib-cs integration with DearImGui☆75Updated 4 months ago
- XNA re-imagined.☆94Updated 5 months ago
- C# port of stb_truetype.h☆50Updated last year
- The official repo of the HexaEngine game engine☆116Updated 2 months ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆122Updated 4 months ago
- C# port of https://github.com/memononen/nanovg☆62Updated 9 months ago
- .Net 8.0 webassembly starter project using raylib-cs nuget 7.0.0 and raylib 5.5☆22Updated 5 months ago
- Pie: The cross-platform graphics toolkit.☆42Updated last year
- Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps☆24Updated 10 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆122Updated last week
- Cross-platform native file dialogs for C#☆30Updated last year
- A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.☆44Updated 2 months ago
- Flexible layout tool for creating UI on any platform☆246Updated this week
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆65Updated last year
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆47Updated 6 months ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆51Updated last year
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆102Updated 2 weeks ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆49Updated 2 months ago
- A .NET wrapper for the Dear ImGui.☆154Updated 3 weeks ago