Roblox / SIMDStringLinks
Fast string implementation for graphics.
☆194Updated 2 years ago
Alternatives and similar repositories for SIMDString
Users that are interested in SIMDString are comparing it to the libraries listed below
Sorting:
- Metareflect is a lightweight reflection system for C++, based on LLVM and Clangs libtooling.☆260Updated 6 years ago
- C++20 coroutines-based cooperative multitasking library☆110Updated 4 years ago
- KISS C++20 Type Reflection using IFC files☆74Updated last year
- C++20 Dynamic Reflection Library☆139Updated 9 months ago
- A job system for game engines☆214Updated 8 months ago
- C++ Reflection using clang☆283Updated 2 years ago
- Cross-platform C++17 Runtime Reflection Library☆249Updated last year
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆133Updated 3 months ago
- simple ray tracing library focusing on good code☆58Updated last year
- C++20 Static Reflection library☆495Updated 4 months ago
- plf::hive is a fork of plf::colony to match the current C++ standards proposal.☆141Updated last month
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆209Updated last month
- Runtime compiled C++ with hot-swapped classes.☆123Updated 3 years ago
- rocket - Fast single header signal/slots library for C++☆211Updated last year
- std::embed implementation for the poor (C++17)☆90Updated 2 years ago
- C++ zero-cost abstraction for SoA/AoS memory layouts☆196Updated 3 years ago
- Small C++ metaprogramming library to manage lists of types☆36Updated 4 years ago
- ☆161Updated 2 years ago
- C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.☆77Updated this week
- ☆103Updated last year
- A flexible and fast matrix, transform and geometry library.☆130Updated 7 months ago
- Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games☆334Updated 6 months ago
- FixedMath: A High-Performance C++23, C++17 Library for Fixed-Point 48.16 Arithmetic☆87Updated 7 months ago
- Idle is an asynchronous and hot-reloadable C++ dynamic component framework☆211Updated 4 years ago
- Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times☆108Updated 9 years ago
- tser - tiny serialization for C++☆146Updated 4 years ago
- Compile-time reflection for C++ to get field names and types from a struct/class.☆44Updated last year
- A lock-free multithreaded job system made using C++20 coroutines and atomic operations.☆37Updated 2 years ago
- C++ implementation of a 16 bit floating-point type mimicking most of the IEEE 754 behaviour. Compatible with the half data type used as t…☆152Updated 13 years ago
- Inspect C++ memory in the browser☆102Updated 3 years ago