Auburn / FastSIMDLinks
Low level generic SIMD wrapper for x86, ARM, WASM with dynamic dispatch
☆38Updated 2 months ago
Alternatives and similar repositories for FastSIMD
Users that are interested in FastSIMD are comparing it to the libraries listed below
Sorting:
- Aimed to eliminate preprocessor hell in shaders and kernels.☆45Updated 8 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77Updated 7 years ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Updated last week
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆67Updated 2 weeks ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 7 months ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆40Updated 4 years ago
- SIMD 3D-vector C++ implementation☆30Updated 10 years ago
- NanoSTL, a small subset of C++ STL and libm☆127Updated 2 months ago
- Immediate Mode Debug Draw library☆42Updated 5 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Tiny self-contained C++ version of the PCG32 pseudorandom number generator☆77Updated 9 years ago
- C++20 Vulkan and GLes rendering engine☆17Updated 3 weeks ago
- A tiny physics engine focused on rigid body simulation.☆17Updated 3 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Updated 5 years ago
- Linear algebra library with vector swizzling, intersection tests and useful functions for games and graphics dev.☆105Updated 2 weeks ago
- Invk - Inverse Kinematics Library with Quaternions☆30Updated 6 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 4 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- 2D physics engine with SoA/SIMD optimizations☆112Updated 6 years ago
- a header-only C++ .blend file parser☆77Updated 3 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆41Updated 5 years ago
- ☆29Updated 5 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- Demonstrates order independent transparency on Vulkan using depth peeling.☆20Updated 8 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 10 months ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago