atyuwen / effluxView external linksLinks
A GPU particle demo with fluid motion simulated through curl noise.
☆15Jun 21, 2012Updated 13 years ago
Alternatives and similar repositories for efflux
Users that are interested in efflux are comparing it to the libraries listed below
Sorting:
- ☆41Jan 18, 2016Updated 10 years ago
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Aug 25, 2022Updated 3 years ago
- OpenGL tech demo demonstrating a variety of techniques.☆14Aug 26, 2016Updated 9 years ago
- ☆14Sep 13, 2016Updated 9 years ago
- ☆18Apr 18, 2018Updated 7 years ago
- My live coding tool for HLSL, inspired by ShaderToy.☆24Feb 24, 2022Updated 3 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- Real-time Indirect lighting with Reflective Shadows Maps in WebGL☆49Apr 29, 2017Updated 8 years ago
- ☀️ C++ Path Tracer☆14Nov 26, 2023Updated 2 years ago
- A multi-threaded CPU Raytracer made in C++☆28May 6, 2019Updated 6 years ago
- Demoscene graphics engine.☆60Jul 29, 2020Updated 5 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆60Jul 14, 2019Updated 6 years ago
- ☆28Dec 14, 2015Updated 10 years ago
- Graphics demo (DirectX 12, PBR, IBL, C++20 modules).☆67Feb 5, 2021Updated 5 years ago
- ☆67Aug 17, 2018Updated 7 years ago
- Hobby software rasterizer.☆72Apr 11, 2020Updated 5 years ago
- Vector/matrix math and other basic utilities.☆30Dec 28, 2019Updated 6 years ago
- WebGPU prototope in Servo browser☆35Oct 20, 2017Updated 8 years ago
- sparrow-passport-ddd☆10Sep 10, 2025Updated 5 months ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- WorldPalette is a Maya plugin based on the 2015 SIGGRAPH paper, WorldBrush: Interactive Example-based Synthesis of Procedural Virtual Wor…☆11May 10, 2021Updated 4 years ago
- The latest version of electron, integration with the latest version of Vue. 最新版electron, 与最新版vue的集成. 开箱即用 !☆10Oct 6, 2020Updated 5 years ago
- Tools for representation, morphologic characterization, and hemodynamics analysis of flow in saccular aneurysms☆13Jan 8, 2026Updated last month
- ☆20Jan 26, 2026Updated 2 weeks ago
- Playground for exploring ideas for easily adding REST API documentation to Spring Boot applications☆16Apr 16, 2016Updated 9 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆11Oct 4, 2023Updated 2 years ago
- Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Aug 22, 2025Updated 5 months ago
- Clustered Deferred and Clustered Forward Plus Shading in WebGL☆35Nov 6, 2020Updated 5 years ago
- ☆44May 16, 2020Updated 5 years ago
- Vulkan framework for Windows☆89Sep 23, 2019Updated 6 years ago
- CIS565: CUDA Rasterizer☆35Nov 21, 2017Updated 8 years ago
- Image Based Lighting using DirectX 12.☆41Sep 9, 2019Updated 6 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆38Mar 9, 2015Updated 10 years ago
- Spring boot app, exposing one endpoint to capture 3scale webhook and add subscribers to MailChimp.☆10Apr 21, 2016Updated 9 years ago
- NFS client bindings for NodeJS☆14Jun 27, 2018Updated 7 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 4 years ago
- Multithreaded resource data file management library☆11Dec 31, 2019Updated 6 years ago
- Hexagonal Bokeh Blur☆107Apr 18, 2017Updated 8 years ago
- GTA:V ASI Script that aims to be an open-source replacement for "Open All Interiors" (SP only). Requires ScripthookV.☆11Aug 1, 2024Updated last year