☀️ C++ Path Tracer
☆14Nov 26, 2023Updated 2 years ago
Alternatives and similar repositories for cpp-smallpt
Users that are interested in cpp-smallpt are comparing it to the libraries listed below
Sorting:
- ☀️ The Rosetta smallpt (small path tracing) project☆106Apr 7, 2024Updated last year
- Path finding and following in Unreal Engine☆12Jan 8, 2023Updated 3 years ago
- to make smallpt bigger☆48May 19, 2017Updated 8 years ago
- Work-in-progress "voxel" game or game engine.☆18Sep 24, 2014Updated 11 years ago
- A GPU particle demo with fluid motion simulated through curl noise.☆15Jun 21, 2012Updated 13 years ago
- Custom PBR surface shader for Astrella from Robot Lab☆16Jul 12, 2015Updated 10 years ago
- Multithreaded CPU based path tracer built from scratch in C++☆24Nov 19, 2018Updated 7 years ago
- ssao for ios using Urho3d☆12Jan 3, 2015Updated 11 years ago
- Bounding Interval Hierarchy and Bounding Volume Hierarchy for Node.js☆23Apr 15, 2018Updated 7 years ago
- ☆14Sep 13, 2016Updated 9 years ago
- Personal library☆37Aug 20, 2013Updated 12 years ago
- Vector/matrix math and other basic utilities.☆30Dec 28, 2019Updated 6 years ago
- ☆18Apr 18, 2018Updated 7 years ago
- A 3D game engine☆13May 11, 2015Updated 10 years ago
- Entity component system geared for games☆17Jun 21, 2019Updated 6 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- OpenGL Compute Shader based Path Tracer, following Peter Shirley's Raytracing in a Weekend☆12Feb 16, 2019Updated 7 years ago
- Software rasterizer based on Larrabee's☆43Aug 8, 2016Updated 9 years ago
- eastl extracted from webkit, HEAVILY MODIFIED! read the docs in the libs_docs_n_statuses repository!☆21Oct 7, 2025Updated 4 months ago
- ☆24May 12, 2014Updated 11 years ago
- Faster raytracing through importance sampling, rejection sampling, and variance reduction☆23May 13, 2014Updated 11 years ago
- Public direct3d11 tool prototying framework.☆24Sep 20, 2018Updated 7 years ago
- A custom 3D Graphics Framework and a series of 3D Graphics Demos☆23Sep 8, 2019Updated 6 years ago
- GPU-accelerated path tracer☆19Dec 10, 2015Updated 10 years ago
- async.hpp - asynchronous, stackless coroutines for C++☆28Aug 14, 2021Updated 4 years ago
- dump and replace shaders of any OpenGL or Vulkan application☆32May 24, 2018Updated 7 years ago
- ☆26Feb 12, 2019Updated 7 years ago
- A scoped stack allocator☆38Jun 1, 2019Updated 6 years ago
- An SDF path tracer☆24Apr 1, 2018Updated 7 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆60Jul 14, 2019Updated 6 years ago
- Demoscene graphics engine.☆60Jul 29, 2020Updated 5 years ago
- ☆28Dec 14, 2015Updated 10 years ago
- Master thesis: Interactive Physically-based Rendering☆28Feb 20, 2022Updated 4 years ago
- Modification of the Nvidia Cascading Shadow Maps demo using a pure shader based approach over immediate mode☆32Apr 15, 2016Updated 9 years ago
- Global illumination rendering engine☆30Feb 11, 2026Updated 2 weeks ago
- Reimplementation of "fr-059: momentum" particle system☆56Dec 24, 2013Updated 12 years ago
- Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.☆34Jun 17, 2022Updated 3 years ago
- ✈️🏞️ Flying airplane in natural terrain generated by Perlin Noise.☆10Nov 20, 2022Updated 3 years ago
- Code repository for CIERA's Research Experiences in Astronomy at CIERA for High School Students (REACH) Program☆14Jul 22, 2025Updated 7 months ago