fschutt / fastblurLinks
Fast (linear time) implementation of the Gaussian Blur algorithm in Rust
☆49Updated last year
Alternatives and similar repositories for fastblur
Users that are interested in fastblur are comparing it to the libraries listed below
Sorting:
- Use winit like the async runtime you've always wanted☆50Updated last year
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆69Updated 2 weeks ago
- ☆34Updated 2 years ago
- An undo-redo library.☆55Updated 2 months ago
- Load fonts as vector graphics in pure Rust with advanced text layout.☆43Updated 2 years ago
- An implementation of the Piet render context using the GPU.☆35Updated last year
- ☆81Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 7 months ago
- Uniform cubic spline evaluation and inversion in Rust☆23Updated 2 months ago
- A kludgey 2d game engine written in Rust atop wgpu☆74Updated 8 months ago
- Fast implementation of QOI format in Rust☆94Updated 3 years ago
- A simple utility for multithreading a/synchronization☆23Updated 3 years ago
- Render egui with skia!☆67Updated last year
- A drawing framework for arbitrary windowing systems☆79Updated last year
- A std::Instant replacement that works on WASM too.☆112Updated last year
- Asset manger for good assets only☆31Updated 2 years ago
- A low-ish level tool for easily writing and hosting WASM based plugins.☆71Updated last year
- Color in Rust.☆95Updated last month
- ☆59Updated last year
- OS native dialogs for Windows, MacOS, and Linux☆33Updated 3 years ago
- Threadsafe RefCell for Rust☆99Updated 9 months ago
- Demo for the swash font library☆37Updated 2 years ago
- Task Orchestration Framework☆57Updated 2 years ago
- This crate provides a myriad of different interpolation, extrapolation and animation methods.☆38Updated 7 months ago
- A prototype implementation of reactive UI in rust☆83Updated 3 years ago
- Rust crate that provides number types similar to std's NonZero* types, but that cannot hold a type's maximum value instead.☆52Updated last month
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆76Updated 9 months ago
- A collection of line-drawing algorithms for use in graphics and video games.☆114Updated 9 months ago
- A thread pool for running multiple tasks on a configurable group of threads.☆51Updated 2 years ago
- LZW en- and decoding that goes weeeee!☆29Updated 3 weeks ago