vadixidav / toil
An n-dimensional array library that uses wgpu to run compute shaders on all wgpu backends (and multiple at once)
☆30Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for toil
- An automatic differentiation library for both forward and reverse auto-diff via code transformation written in Rust.☆14Updated 2 years ago
- Exploration of GPU computing using WebGPU☆25Updated 3 years ago
- Generic SIMD abstractions for Rust.☆47Updated 2 years ago
- Polynomial fitting of data. This aims to be the Numpy equivalent for numpy.polyfit()☆11Updated last year
- Signed distance field generator in pure Rust☆29Updated 2 years ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 3 years ago
- Spatial library for Rust☆39Updated 3 years ago
- Value probing with egui based UI☆14Updated last month
- A parser and evaluator for Rust cfg() expressions. Targets as of Rust 1.58.0 are supported.☆40Updated last week
- easy-gpgpu rust crate☆24Updated 2 years ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆19Updated 2 years ago
- Selective Rust wrapper for OpenSubdiv.☆19Updated last year
- Dali Renderer, a GPU rendering library that creates high quality digital paintings.☆37Updated 2 years ago
- Provides an interface layer to convert between n-dimensional types in different Rust crates☆49Updated 2 months ago
- Helps you frob those bits☆35Updated 3 months ago
- Asynchronous pipelines of contiguous data, for rust.☆17Updated last year
- Use winit like the async runtime you've always wanted☆47Updated 5 months ago
- Asynchronize blocking operation.☆26Updated 2 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated 4 months ago
- Tensor library for machine learning☆20Updated this week
- Rust implementation of the Simple(x) Global Optimization algorithm☆31Updated last year
- A library of to show data (in browser, evcxr_jupyter) as table, chart...☆25Updated last year
- Uniform cubic spline evaluation and inversion in Rust☆17Updated last month
- An alternative `std`-like implementation built on origin☆24Updated last month
- An opinionated, practical color management library for games and graphics.☆34Updated last year
- cross-platform Rust API for memory mapped IO☆40Updated 6 months ago
- Traits and functions to make writing proc macros more ergonomic.☆22Updated last year
- Provides truly zero-cost alternatives to Iterator::step_by for both incrementing and decrementing any type that satisfies RangeBounds<T: …☆13Updated 2 years ago
- Bounded MPMC channel abstraction on top of a ring buffer☆39Updated 3 months ago
- Halfedge mesh library in Rust☆18Updated this week