Benchmark microfacet BSDFs supporting general NDFs
☆21Apr 27, 2026Updated 3 weeks ago
Alternatives and similar repositories for facet-forge
Users that are interested in facet-forge are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Repository with HLSL and GLSL sample code for self-intersection avoidance in DXR and Vulkan☆21Dec 4, 2023Updated 2 years ago
- Prague Sky Model☆32Aug 27, 2023Updated 2 years ago
- Reference implemenation of the Layering Displaced Materials with Thickness, Accumulation, and Size paper.☆14May 6, 2026Updated 2 weeks ago
- ☆15Aug 14, 2022Updated 3 years ago
- Implementation of a full-wave reference simulator for computing surface reflectance.☆18Apr 7, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆162May 25, 2024Updated last year
- FBX file loader for python (only supports geometry currently)☆17Aug 5, 2024Updated last year
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated 9 months ago
- ☆22Mar 18, 2024Updated 2 years ago
- WebGL Heightmap Pathtracing using Quadtree Displacement Mapping☆25Dec 6, 2023Updated 2 years ago
- My own physically-based renderer built upon Nori with extended functionalities.☆20Feb 16, 2024Updated 2 years ago
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Jul 31, 2020Updated 5 years ago
- A GPU based implementation of the optimization described in the paper "A Low-Discrepancy Sampler that Distributes Monte Carlo Errors as a…☆22Jun 15, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- CUDA Toy Offline Renderer☆37May 14, 2026Updated last week
- ☆25Feb 29, 2024Updated 2 years ago
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆54Dec 22, 2024Updated last year
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17May 7, 2019Updated 7 years ago
- 🚀 CUDA path tracer running 2× faster than RTX☆45Sep 6, 2025Updated 8 months ago
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆86Oct 12, 2024Updated last year
- Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, a…☆53Oct 11, 2022Updated 3 years ago
- This is a small and simple game engine in C++ to be leveraged for demonstrational purposes during Build 2019☆11Sep 29, 2025Updated 7 months ago
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆27Sep 20, 2022Updated 3 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A simple rendering library to experiment with CG techniques in OpenGL.☆58Jun 11, 2023Updated 2 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Apr 10, 2026Updated last month
- Mitsuba renderer(modified for CMake compilation).☆26Apr 12, 2022Updated 4 years ago
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆95Sep 27, 2024Updated last year
- Efficient 3D reconstruction and relighting of complex scenes with global illumination effects using Neural Radiance Transfer Fields☆32Mar 19, 2023Updated 3 years ago
- Sample benchmark demonstrating the VK_NV_cooperative_vector extension☆15Dec 22, 2025Updated 5 months ago
- Vector math and other CUDA helper functions for OptiX kernels☆10Oct 21, 2024Updated last year
- Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen …☆23Jul 11, 2022Updated 3 years ago
- A C++ implementation of Walker's Alias Method for quickly sampling from an array with a given probability distribution☆10Mar 16, 2016Updated 10 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- This is my experiments with BVH build algorithms on GPU.☆57Oct 14, 2024Updated last year
- EMCA: Explorer of Monte Carlo based Algorithms☆13Nov 11, 2021Updated 4 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆17Apr 28, 2016Updated 10 years ago
- List Decoder for the Polarization Weight family of Quantum Polar Code.☆12Feb 3, 2025Updated last year
- Code for "Real-time Rendering of Layered Materials with Anisotropic Normal Distributions", SIGGRAPH ASIA 2019.☆34Jan 29, 2022Updated 4 years ago
- implementation of the paper "Mesh Colors"☆14Dec 27, 2023Updated 2 years ago
- Production Shading Library☆34Oct 14, 2022Updated 3 years ago