A simple rendering library to experiment with CG techniques in OpenGL.
☆57Jun 11, 2023Updated 2 years ago
Alternatives and similar repositories for sketchpad
Users that are interested in sketchpad are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GPU Physically Based Renderer (OpenGL Base) [2021-2022]☆74May 27, 2022Updated 3 years ago
- Benchmark microfacet BSDFs supporting general NDFs☆20Jul 7, 2023Updated 2 years ago
- Pixel Engine☆33Nov 22, 2022Updated 3 years ago
- Experimental GPU renderer using two-stage programming☆34Jul 8, 2022Updated 3 years ago
- a simple physical based rendering renderer.☆13Sep 29, 2022Updated 3 years ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- DX11 C++14 Game Engine☆24May 23, 2025Updated 10 months ago
- 本科毕业设计-流体模拟☆22Apr 17, 2024Updated last year
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- (已完结)基于GLSL着色器实现的光线追踪器的详细构建教程,包含复杂模型读写显示与BVH树加速。☆17Apr 8, 2023Updated 3 years ago
- Ilum graphics playground for learning☆154Mar 24, 2025Updated last year
- My own physically-based renderer built upon Nori with extended functionalities.☆20Feb 16, 2024Updated 2 years ago
- A Tiny renderer based on OpenGL and ImGui☆61Aug 15, 2025Updated 7 months ago
- Personal real-time global illumination toy engine made with DirectX 12.☆27Nov 21, 2025Updated 4 months ago
- 用于学习实验SRP特性和测试用管线。☆11Apr 5, 2025Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- yart☆23Dec 7, 2020Updated 5 years ago
- ☆28Oct 31, 2018Updated 7 years ago
- Ruken is a data-oriented Vulkan based game engine☆12Mar 13, 2026Updated 3 weeks ago
- 用C++和DirectX 11实现的GAMES202作业☆68Oct 7, 2021Updated 4 years ago
- 收集/整理/翻译 Filament 资料/文档/教程☆87Dec 2, 2019Updated 6 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Jun 17, 2019Updated 6 years ago
- Mitsuba renderer(modified for CMake compilation).☆26Apr 12, 2022Updated 3 years ago
- ☆21Mar 18, 2024Updated 2 years ago
- Imply games202 homework in C++ and OpenGL☆13Sep 14, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Research Oriented Physically Based Renderer☆82Sep 26, 2025Updated 6 months ago
- Color-theory palette generation and interpolation in C++ (with or without openFrameworks).☆16Feb 25, 2026Updated last month
- Homebrew NES Pong clone, designed as a lesson on programming NES games.☆10Feb 12, 2015Updated 11 years ago
- Depth Peel Haired in OpenGL☆11Jan 15, 2025Updated last year
- ☆26Dec 31, 2021Updated 4 years ago
- "Cheap" Diamond Rendering☆17Oct 8, 2018Updated 7 years ago
- A C++20 foundation library — explicit allocators, C-like style, compile-time reflection, and no exceptions.☆11Mar 24, 2026Updated 2 weeks ago
- C++ 3D Engine built with Vulkan☆22Mar 15, 2026Updated 3 weeks ago
- Modern OpenGL deferred rendering example☆39Sep 21, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- OpenGL C++ Graphics Engine☆598Apr 3, 2026Updated last week
- EMCA: Explorer of Monte Carlo based Algorithms☆14Nov 11, 2021Updated 4 years ago
- 📚 | A showcase of rendering techniques using OpenGL☆11Dec 8, 2019Updated 6 years ago
- A SoftRenderer for learning purpose.☆52Apr 1, 2023Updated 3 years ago
- List Decoder for the Polarization Weight family of Quantum Polar Code.☆12Feb 3, 2025Updated last year
- Final Project for CS2240☆34Mar 12, 2019Updated 7 years ago
- ☆14Dec 22, 2015Updated 10 years ago