面向教学的蒙特卡洛路径追踪(Monte Carlo Path Tracing)渲染框架
☆71Apr 16, 2026Updated 3 months ago
Alternatives and similar repositories for Moer-lite
Users that are interested in Moer-lite are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Research Oriented Physically Based Renderer☆83Jul 13, 2026Updated 3 weeks ago
- cpu path tracer☆12Dec 27, 2022Updated 3 years ago
- OptiX ray tracing toy framework☆12Mar 22, 2024Updated 2 years ago
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 2 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 4 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- 【清华大学《计算机动画原理与算法》大作业】MPM fluid simulation and surface reconstruction using Taichi; A path tracer implemented by LuisaCompute python front…☆14Jan 16, 2024Updated 2 years ago
- implementation of nori the raytracer☆10Aug 12, 2019Updated 6 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Jan 21, 2024Updated 2 years ago
- The GaussianSplatting Implementation based on LuisaCompute☆19Apr 11, 2026Updated 3 months ago
- Inverse Rendering Toolkit☆14Feb 24, 2025Updated last year
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated last year
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Jul 25, 2022Updated 4 years ago
- Nanjing University Advanced Machine Learning Review☆31Jun 11, 2025Updated last year
- ☆69Oct 14, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing☆15Updated this week
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆60Nov 25, 2024Updated last year
- High-Performance Real-Time Rendering Engine☆55Aug 2, 2026Updated last week
- ReSTIR-GI implementation in Mitsuba3☆18Jul 17, 2023Updated 3 years ago
- Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing,…☆88Jun 9, 2023Updated 3 years ago
- A CUDA implementation of the spatialized normal cone hierarchy based on a linear BVH. (Submodule for the SIGGRAPH 2025 paper "Guiding-Bas…☆19Oct 7, 2025Updated 10 months ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Apr 20, 2026Updated 3 months ago
- single file, pbrt style, educational ray tracing renderer🖼️☆45Jun 1, 2025Updated last year
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆26Jul 28, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆21May 20, 2025Updated last year
- A Simple CPP Static Analysis Framework☆20Jun 16, 2023Updated 3 years ago
- DX12 Path Tracer with ShaderToy interop☆46Jan 13, 2025Updated last year
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆66Jun 15, 2024Updated 2 years ago
- 南京大学软件分析作业☆14Jul 30, 2022Updated 4 years ago
- Solutions to "Introduction to Models of Computation" of Nanjing University☆61May 14, 2018Updated 8 years ago
- ☆13Dec 18, 2023Updated 2 years ago
- Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.☆41Jan 5, 2022Updated 4 years ago
- ☆33Aug 16, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆48Mar 20, 2023Updated 3 years ago
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆41Mar 27, 2024Updated 2 years ago
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated 2 years ago
- A Neural Volumetric Renderer☆262Jan 20, 2025Updated last year
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Apr 18, 2021Updated 5 years ago
- [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flig…☆18Dec 24, 2024Updated last year
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆50Jul 18, 2022Updated 4 years ago