single file, pbrt style, educational ray tracing renderer🖼️
☆45Jun 1, 2025Updated 10 months ago
Alternatives and similar repositories for ky
Users that are interested in ky are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- cpu path tracer☆12Dec 27, 2022Updated 3 years ago
- OptiX ray tracing toy framework☆12Mar 22, 2024Updated 2 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆25Jul 25, 2024Updated last year
- Introduction to GLSL for Vulkan API☆19Sep 30, 2023Updated 2 years ago
- ReSTIR-GI implementation in Mitsuba3☆17Jul 17, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 3 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆29Sep 22, 2024Updated last year
- DX12 Path Tracer with ShaderToy interop☆44Jan 13, 2025Updated last year
- Optimised BVH traversal + HDRI environment mapping☆14Aug 17, 2019Updated 6 years ago
- High Performance CPU/GPU Physically Based Renderer in Rust☆211May 6, 2025Updated 11 months ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆33Jul 30, 2024Updated last year
- 一些优秀的图形学相关资料的索引,侧重于中文社区中的资源☆53Aug 17, 2022Updated 3 years ago
- My final project, Snow Simulation, for Prof. Lingqi Yan's online open course games 101-Intro to Modern Computer Graphics☆12Mar 12, 2021Updated 5 years ago
- A collection of NRI samples demonstrating basic usage (also works as a test bench)☆58Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An implementation of a Vulkan RayQuery ray tracing integration project in Unity./移动端 Vulkan 光追实现☆17Feb 23, 2025Updated last year
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆63Jun 15, 2024Updated last year
- implementation of nori the raytracer☆10Aug 12, 2019Updated 6 years ago
- Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.☆40Jan 5, 2022Updated 4 years ago
- Visibility Deferred Rendering☆14Sep 11, 2024Updated last year
- My offline renderer for learning.☆142Updated this week
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆41Mar 27, 2024Updated 2 years ago
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆25Jul 28, 2025Updated 8 months ago
- 引擎二周目进行中☆47May 12, 2025Updated 10 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆228Feb 27, 2024Updated 2 years ago
- Althea is a glTF-based rendering engine built in Vulkan.☆21Mar 9, 2026Updated last month
- Ray tracing renderer implemented for Computer Graphics rendering competition, ETH Zurich☆10Oct 19, 2023Updated 2 years ago
- Presentation for pt-three-ways - a CppCon 2019 presentation☆14Jan 23, 2025Updated last year
- a GPU ray tracer rewritten from PBRT-v4☆23Dec 16, 2025Updated 3 months ago
- A toy 3D game engine using DirectX 12.☆106Nov 1, 2021Updated 4 years ago
- CPU软渲染 -- 光线追踪渲染器 -- 公开课☆49Oct 29, 2025Updated 5 months ago
- Simplified Nanite Implementation in MiniEngine☆24Sep 29, 2024Updated last year
- ☆71Jun 10, 2025Updated 10 months ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- CMake build system for the Vega FEM package☆16Jan 4, 2015Updated 11 years ago
- A rendering engine based on Vulkan, designed to implement various graphics algorithms.☆29Sep 28, 2023Updated 2 years ago
- Experimental GPU renderer using two-stage programming☆34Jul 8, 2022Updated 3 years ago
- A recursive C preprocessor macro which performs an operation on each element of a list☆14May 29, 2025Updated 10 months ago
- [SIGGRAPH 25 Poster] A realtime global illumination renderer using Surfels as scene cache.☆55Jul 24, 2025Updated 8 months ago
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 2 years ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆599Mar 24, 2026Updated 2 weeks ago