VicentChen / mitsuba
Mitsuba renderer(modified for CMake compilation).
☆20Updated 2 years ago
Alternatives and similar repositories for mitsuba:
Users that are interested in mitsuba are comparing it to the libraries listed below
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆39Updated 10 months ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆27Updated 6 months ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆21Updated 6 months ago
- Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.☆19Updated 5 months ago
- ReSTIR-GI implementation in Mitsuba3☆15Updated last year
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆86Updated 5 months ago
- Codes of Chi-squared Progressive Photon Mapping☆27Updated 4 years ago
- ☆56Updated this week
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆37Updated 3 years ago
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆59Updated 2 months ago
- UCSD CSE 272 renderer☆85Updated last month
- Code and resources for SIGGRAPH 2023 paper NeuSample: Importance Sampling for Neural Materials☆12Updated 7 months ago
- ReSTIR implemented using OptiX.☆13Updated 3 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Updated last year
- OptiX ray tracing toy framework☆11Updated 10 months ago
- ☆10Updated 2 years ago
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Updated last year
- Research Oriented Physically Based Renderer☆59Updated 2 months ago
- ☆17Updated last year
- Robust Fitting of Parallax-Aware Mixtures for Path Guiding - SIGGRAPH 2020☆34Updated last year
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆11Updated 2 years ago
- Implementation of a full-wave reference simulator for computing surface reflectance.☆13Updated 3 months ago
- GPU prototype implementation for neural parametric mixtures guiding☆20Updated 2 weeks ago
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆81Updated 4 months ago
- ☆11Updated 2 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆28Updated 2 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆24Updated 4 months ago
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆21Updated last year
- Mitsuba Implementation of SDMM Path Guiding☆18Updated 2 years ago
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆53Updated 8 months ago