OpenGL renderer development by XDzZyq
☆35Mar 8, 2026Updated 3 weeks ago
Alternatives and similar repositories for OpengL
Users that are interested in OpengL are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- CPU-Based Software Forward / Deferred Rasterizer, A Tiny OpenGL (PBR, Soft Shadow, SSAO) 🐼☆26Jul 13, 2023Updated 2 years ago
- 不仅完成了作业的基础和提高,还为202扩展了其他算法:Efficient GPU SSR,Hiz-SSR,IBL,SVGF。GAMES101在另一个分支,完成了Final Project,还扩展了Roughness BSDF!☆19Sep 30, 2023Updated 2 years ago
- 浙江大学南昌研究院数字人项目☆13Aug 14, 2023Updated 2 years ago
- Unity URP管线 | 自定义后处理框架☆18Mar 23, 2024Updated 2 years ago
- ☆19Nov 27, 2025Updated 4 months ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- ☆25Sep 11, 2025Updated 6 months ago
- A simple ray-tracing program implemented with CUDA.☆15Aug 17, 2024Updated last year
- NeurIPS 2022 paper "FR: Folded rationalization with a unified encoder"☆12Feb 24, 2026Updated last month
- Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.☆14Dec 10, 2020Updated 5 years ago
- Package for defining computation graphs and performing intervention experiments☆15Oct 1, 2021Updated 4 years ago
- Bidirectional Path Tracing for Rendering Participating Media☆29Sep 14, 2017Updated 8 years ago
- Transcribe desktop audio/computer audio in real-time and locally (Streaming ASR), using TorchAudio and Emformer-RNNT model for inference,…☆14May 7, 2024Updated last year
- A Real-time Renderer Based on C++☆10Jan 7, 2025Updated last year
- Simple realization of z-buffer, scanline z-buffer, hierarchical z-buffer, hierarchical z-buffer with octree.☆15Feb 1, 2021Updated 5 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ACL 2023 *oral* paper "MGR: Multi-generator based Rationalization"☆10Nov 21, 2024Updated last year
- ☆12Dec 21, 2023Updated 2 years ago
- cartoon rendering project☆18May 27, 2025Updated 10 months ago
- ☆10May 22, 2022Updated 3 years ago
- glsl progressive photon mapping render by Toshiya Hachisuka'2015 on Tokyo Demo Fest☆10Dec 7, 2025Updated 3 months ago
- Tom Looman course files about professional game development in C++ and Unreal Engine☆14Aug 12, 2022Updated 3 years ago
- 3D Graphics Engine in C++ using OpenGL, glm, ImGui and Assimp.☆15Jun 2, 2023Updated 2 years ago
- Personal real-time global illumination toy engine made with DirectX 12.☆27Nov 21, 2025Updated 4 months ago
- A ray tracer based on nori and mitsuba. (Used only for learning)☆12May 30, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆23Updated this week
- C++各类基础知识整理--Astro WANG☆15Aug 28, 2025Updated 7 months ago
- Windows Portable Devices library making the communication with such devices simple and efficient.☆13Feb 9, 2013Updated 13 years ago
- ☆23Jan 24, 2026Updated 2 months ago
- 3D Gaussian Splatting with Deferred Reflection☆183Jul 12, 2024Updated last year
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆24May 11, 2020Updated 5 years ago
- Extensible Cross Platform LC-3 Simulator (GUI and CLI), Assembler, and Autograder/Test Framework written in C++. Mainly used in CS2110 at…☆14Jun 5, 2022Updated 3 years ago
- ☆18Jul 17, 2023Updated 2 years ago
- OpenEXR and Radiance HDR image viewer☆14May 9, 2024Updated last year
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- Example of how to do a material shader in Unreal Engine☆41Jun 20, 2025Updated 9 months ago
- single file, pbrt style, educational ray tracing renderer🖼️☆45Jun 1, 2025Updated 9 months ago
- One stop solution for all Vulkan samples☆18Mar 22, 2026Updated last week
- ☆18Feb 19, 2018Updated 8 years ago
- Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)☆18Dec 3, 2025Updated 3 months ago
- Basic implementation of path traced volumetrics☆35Feb 17, 2026Updated last month
- 3D-Rendering of Vulkan☆13Updated this week